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genre
Posted: Sat Mar 01, 2008 7:17 pm
by panzers
Is this turn based?
RE: genre
Posted: Sat Mar 01, 2008 7:53 pm
by von Shagmeister
Yes.
RE: genre
Posted: Sun Mar 02, 2008 8:49 am
by HMSWarspite
Yes - pre-plotted for the attacker (ALlies in BTR, Ge in BoB), and pauseable accelerated Real Time for the defender (with a few admin phases that are effectively plotted)
RE: genre
Posted: Sun Mar 02, 2008 5:46 pm
by pompack
ORIGINAL: panzers
Is this turn based?
kind of. [:D]
I guess you could consider it turn-based for the attacker (IGO-UGO) and pausable realtime for the defender. kind of
RE: genre
Posted: Sun Mar 02, 2008 7:53 pm
by Crapgame54
To go into a little bit more detail:
For the "bomber" player it is turn-based - missions are plotted and then you watch them unfold. If you see a disaster developing too bad - you are committed.
For the defending player there is first an administrative phase where fighters may be transfered from base to base and anti-aircraft guns may be moved to help defend selected targets. There is a limited pool of points that can be used for such transfers each day.
After the administrative phase comes the reaction phase where the defender reacts to incoming raids. This is watched in "real-time" but can be paused to issue orders to units. For example, the defender could pause at the beginning of the phase to launch patrols, watch until he detects a raid he wishes to respond to, then pause again to scramble more fighters and/or vector patrols to intercept raids. The defender has the option of recalling his planes if he doesn't like the odds.