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[WIP] Panzer I Series [3d max files etc included]
Posted: Wed Jun 04, 2008 1:40 pm
by RyanCrierie
First up, the good old Panzer IA; "hero" of the Spanish Civil War; then the Panzer IB; star of Poland 1939!
Possible Mods of this:
Panzer I Breda
Panzerjäger I
Flammenwerfer auf Panzerkampfwagen I Ausf A (easy; just replace a single MG with a flamer; only used in one battle in North Africa).
and
15 cm sIG 33

RE: [WIP] Panzer I Series
Posted: Thu Jun 05, 2008 10:58 am
by RyanCrierie
Currently:

RE: [WIP] Panzer I Series
Posted: Thu Jun 05, 2008 11:52 am
by Stridor
Nice workflow
Nice blueprints!
RE: [WIP] Panzer I Series
Posted: Thu Jun 05, 2008 3:52 pm
by Tactics
Ryan, what software do you use to model that? Looks neat!
RE: [WIP] Panzer I Series
Posted: Thu Jun 05, 2008 3:55 pm
by RyanCrierie
3ds Max 7
EDIT, now with mufflers and tracks:

RE: [WIP] Panzer I Series
Posted: Thu Jun 05, 2008 4:55 pm
by z1812
Hi Ryan,
Very nice. What is the timeline on a project like this?
Regards John
RE: [WIP] Panzer I Series
Posted: Fri Jun 06, 2008 12:32 pm
by RyanCrierie
Ended up redoing the hull after I noticed discrepancies in photographs of Panzer Is and my model, I think I got it finally bashed into something about perhaps 80% accurate to the hull...
Now I gotta do the various doodads of the hull suspension....
RE: [WIP] Panzer I Series
Posted: Fri Jun 06, 2008 1:55 pm
by RyanCrierie
Here, you can see the Panzer IB under construction; notable differences are a stretched hull and redone rear engine deck.

RE: [WIP] Panzer I Series
Posted: Fri Jun 06, 2008 2:00 pm
by Stridor
Thanks Ryan,
It will be good to get the Panzer I into the game.
S.
RE: [WIP] Panzer I Series
Posted: Fri Jun 06, 2008 3:35 pm
by RyanCrierie
Panzer IB mostly complete; and a rear comparison shot to show the differences.
You can see how the engine deck and muffler arrangement is all new; and how there is now an additional roadwheel pair -- plus a stiffener has been added to the rear hull.
Now come the variants....[:'(]
Oh yes, they're remarkably devoid of "doodads", like stowage, etc; because I imagine that Stridor, Mobius, etc have developed their own stowage and roadwheel meshes that they can re-use between models; and they probably can do a better job than me of do-dading it up, like pulleys and tow chains...
Poly Count
Panzer IA: 2,436 polys
Panzer IB: 2,488 polys
Of course, most of this is because I didn't "cut" the roadwheels up....I'm sure someone who can handle the tricks of texturing round shapes can get it down to about 1,800 polys each....
RE: [WIP] Panzer I Series
Posted: Fri Jun 06, 2008 5:34 pm
by Prince of Eckmühl
That's looking really awesome, Ryan.
An observation and a question, though, for anyone "in the know" about the impact of high poly-count vehicles on the game: I notice when I'm running PCK that my memory usage never goes over the minimum cited for WinXP, 512MB. Is that why modders are being encouraged to keep the poly-count down, to stay within those minimums, I mean?
PoE (aka ivanmoe)
RE: [WIP] Panzer I Series
Posted: Sun Jun 08, 2008 12:46 am
by RyanCrierie
Finished the Spanish 20mm BREDA modification of the Pz IA:

RE: [WIP] Panzer I Series
Posted: Sun Jun 08, 2008 1:28 pm
by RyanCrierie
And here's the 3DS and MAX 7 files for:
Panzer IA
Panzer IA with 20mm Breda (Spanish Civil War Modification)
Panzer IB
Drawings, and some photographs for reference in making the textures.
I looked at the:
FlakPanzer I
Panzerjager I
SiG 33
but decided against them for now; because I need to find some really good reference drawings and such on the various guns, such as the 15 cm SiG, etc, since from looking at photographs and models, the guns were literally full size carriage mounted guns lifted up and bolted to the deck of the tank.
RE: [WIP] Panzer I Series
Posted: Sun Jun 08, 2008 1:30 pm
by RyanCrierie
Example of what I'm talking about:
The wheels are still attached to the carriage of the SiG! [X(]

RE: [WIP] Panzer I Series
Posted: Sun Jun 08, 2008 1:44 pm
by Stridor
Ryan,
Nice models, but why don't you texture them yourself? Go the whole Hog!
If you follow my MS3D tut you can even animate them without too much effort.
Regards
S.
RE: [WIP] Panzer I Series
Posted: Sun Jun 08, 2008 2:20 pm
by JMass
ORIGINAL: RyanCrierie
I looked at the:
Panzerjager I
but decided against them for now; because I need to find some really good reference drawings
I have ready the Panzerjager I data xml file and reference for it are easy to find:
http://www.panzer.punkt.pl/galerie_1/pr ... jager1.gif
http://www.weltkrieg.ru/images/original/35/3468.jpg
RE: [WIP] Panzer I Series
Posted: Sat Oct 04, 2008 2:54 am
by spellir74
Hello Ryan Crierie.
I was thinking that we needed --specifically for PzGn scenarios-- Panzerjaeger I and then the Sturmpanzer I - "(sf)sIG33" [Bison] -- & "(sf)sIG38" [Grille] -- and 'Stu IG 33' ('SturmInfanteriegeshutz').
['sf' = Selbstfahrlafette = German for 'SP']
In PzC:K stock the sIG 33 I & II is already done in the armour list --it only needs a model (and 'sf' correction to its name). It uses the stock MkII now.
The better 'Grille' ['cricket'] "(sf)sIG38" is on a P38 chassis; entry date 2/43. No stock version at all. Same for the "Stu IG".
I don't know where to begin with modeling so me "thinking that we needed" was all that was happening. But now I see your WIPs here.
Let me know what I can do to help finish them -- and _how I can help to do this_ (LOL) (anyone?).
========
BTW any of the 20mm Breda variants make it to Russia (with Azul div)?
RE: [WIP] Panzer I Series
Posted: Sat Oct 04, 2008 5:13 am
by spellir74
sIG 33
http://www.lexikon-der-wehrmacht.de/Waf ... /sIG33.htm
better but plastic model (scroll down)
http://www.cardmodelers.org/online/sig3 ... part1.html
another model; scroll down again
http://modellbauer.foren-city.de/topic, ... -1-35.html
=======
Designation: sIG33 (SF)
Type: SP Heavy Infantry Gun
Length: 4.67m (15.32ft)
Width: 2.15m (7.05ft)
Height: 2.8m (9.18ft)
Weight: 8654kg (19,040lb)
Crew : Four
Main Armament: 150mm
Secondary Armament: None
Engine: Maybach NL38TR
Range: 140km (87 miles)
Speed: 40km/h (25mph)
Fording: .9m (3ft)
Trench Crossing: 1.75m (5.74ft)
Armour (hull): 13mm (.51in)
Armour (superstructure): 13mm (.51in)
RE: [WIP] Panzer I Series
Posted: Thu Feb 12, 2009 5:18 pm
by RyanCrierie
Current Status of the Panzer IA:
I may do some more changes to UVWing and perhaps make the roadwheels fully 3d. [:D]

RE: [WIP] Panzer I Series
Posted: Thu Feb 19, 2009 3:41 am
by RyanCrierie
Update: Still at work on this; I just acquired the Dragon 1:35 model of the Panzerjager I; and will be using it to help detail up the models, especially the roadwheels and suspension. I also acquired a 1:35 Flak 38 model, which I'll use to do both the Flak 38 in ground support role, and for the Flakpanzer I.