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artillery units
Posted: Wed Jun 23, 2010 10:23 pm
by SoopSandwich
do you use them the same as infantry units? Nothing in the manual so I assume you do...
RE: artillery units
Posted: Thu Jun 24, 2010 12:54 am
by Razz1
Sorry, no Artillery units.
They are inside the infantry icon.
However, if load up the picture graphics under the Rising Sun mod you will get several pictures that get upgraded as you upgrade the size or level of the unit.
Several of those pictures will have motors or artillery.
RE: artillery units
Posted: Thu Jun 24, 2010 6:29 am
by Peter123
I am thinking about some scenarios with artillery (no AI).
Artillery units should be the only ones elegible to get a new, strong leader called "artillery support", so they would assist nearby units in combat.
If only I could make the editor to run in my dumb computer!
RE: artillery units
Posted: Thu Jun 24, 2010 6:36 am
by doomtrader
If only I could make the editor to run in my dumb computer!
What exactly is a problem?
RE: artillery units
Posted: Thu Jun 24, 2010 6:37 am
by Anraz
Peter123, regarding the editor have you tried to (re)install .NET2 ?
RE: artillery units
Posted: Thu Jun 24, 2010 6:48 am
by Peter123
ORIGINAL: doomtrader
If only I could make the editor to run in my dumb computer!
What exactly is a problem?
My Dell laptop can only run ed at 1024x768, but lot of crashes.Net 3.5 error messages, an so on.
RE: artillery units
Posted: Thu Jun 24, 2010 6:51 am
by Peter123
ORIGINAL: Anraz
Peter123, regarding the editor have you tried to (re)install .NET2 ?
Not yet. I will try.
RE: artillery units
Posted: Thu Jun 24, 2010 6:59 am
by Anraz
RE: artillery units
Posted: Thu Jun 24, 2010 7:43 am
by jomni
How creative. But what's the scale of your scenario?
On a Division and Corps Level, the arty is supposedly embedded.
You mean you're playing with something smaller?
RE: artillery units
Posted: Thu Jun 24, 2010 6:56 pm
by Peter123
ORIGINAL: Peter123
ORIGINAL: Anraz
Peter123, regarding the editor have you tried to (re)install .NET2 ?
Not yet. I will try.
net 2 already installed, so no new instalation is allowed, but I have found a workaround to run editor:
I set the computer to 800x600;launch editor and with it running I switch to any resolution and it keeps running .Great.
jomniMatrix Elite Guard Posts: 785Joined: 11/19/2007 Status: offline How creative. But what's the scale of your scenario? On a Division and Corps Level, the arty is supposedly embedded. You mean you're playing with something smaller?
Yes, and maybe another periods and locations.