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Carrier TRAINED question.
Posted: Mon Nov 28, 2011 2:44 pm
by AW1Steve
I know that one can upgrade from carrier capable to carrier trained airgroups (like USMC or RAF Swordfish). But I've seen conflicting times. 30 days and 90 days. Anyone know for certain how long my CV's have to be "training CV's"? [&:]
RE: Carrier TRAINED question.
Posted: Mon Nov 28, 2011 3:49 pm
by Patbgaming
In the games I have been playing they upgrade from capable to trained after 90 days.
RE: Carrier TRAINED question.
Posted: Mon Nov 28, 2011 4:25 pm
by Schanilec
I placed a carrier capable USMC Wildactsgroup on the Enterprise and sent her to the combat zone. I can't say for sure how long it took. But I didn't see any significant op losses. It didn't seem to take 90 days though.
RE: Carrier TRAINED question.
Posted: Mon Nov 28, 2011 6:38 pm
by crsutton
Around 90 days but the penalties for using carrier capable instead of carrier trained is so slight that I would not sweat it. Hardly notice it.
RE: Carrier TRAINED question.
Posted: Mon Nov 28, 2011 9:01 pm
by PaxMondo
Its around 90 days for me. Not exact, so I think there is a roll for it as well.
RE: Carrier TRAINED question.
Posted: Tue Nov 29, 2011 11:40 am
by morganbj
I agree. It seems that 90 days is about right.
RE: Carrier TRAINED question.
Posted: Sat Dec 03, 2011 10:43 pm
by AW1Steve
Thanks for the advice everyone! [&o] And in appreciation , here is a tip. When you have a CV going into a Loooonnnngggg yard period, (like to fix that annoying double torpedo hit) pull off the airgroup, then stuff it full over rookie USMC and RAF Swordfish CV Capable aircraft, set to 100% trained and 0 range). When the CV comes out , the airgroup will be much better trained and CV trained, vice CV capable , with much reduced OPS losses. [:D]
RE: Carrier TRAINED question.
Posted: Sun Dec 04, 2011 3:35 am
by CV 2
The only "real" differences I have seen between carrier trained and capable is if you can upgrade units on the carriers or have to remove them first and if you can put reserves in a unit on the carrier or not.
RE: Carrier TRAINED question.
Posted: Sun Dec 04, 2011 12:10 pm
by Chickenboy
ORIGINAL: AW1Steve
Thanks for the advice everyone! [&o] And in appreciation , here is a tip. When you have a CV going into a Loooonnnngggg yard period, (like to fix that annoying double torpedo hit) pull off the airgroup, then stuff it full over rookie USMC and RAF Swordfish CV Capable aircraft, set to 100% trained and 0 range). When the CV comes out , the airgroup will be much better trained and CV trained, vice CV capable , with much reduced OPS losses. [:D]
Not sure about this, Steve-o. CVs in port / disbanded have their air operations truncated significantly. I'd think this would be easier to accomplish with CVEs that do not experience the coastal hex flight ops limitations. Of course, anything >50 combined damage will also limit air ops in general, so it may be some time before this will 'take'.
Have you done this before from experience or are you suggesting what sounds like it may be a good use of airwing 'down'time?
RE: Carrier TRAINED question.
Posted: Sun Dec 04, 2011 2:35 pm
by AW1Steve
ORIGINAL: Chickenboy
ORIGINAL: AW1Steve
Thanks for the advice everyone! [&o] And in appreciation , here is a tip. When you have a CV going into a Loooonnnngggg yard period, (like to fix that annoying double torpedo hit) pull off the airgroup, then stuff it full over rookie USMC and RAF Swordfish CV Capable aircraft, set to 100% trained and 0 range). When the CV comes out , the airgroup will be much better trained and CV trained, vice CV capable , with much reduced OPS losses. [:D]
Not sure about this, Steve-o. CVs in port / disbanded have their air operations truncated significantly. I'd think this would be easier to accomplish with CVEs that do not experience the coastal hex flight ops limitations. Of course, anything >50 combined damage will also limit air ops in general, so it may be some time before this will 'take'.
Have you done this before from experience or are you suggesting what sounds like it may be a good use of airwing 'down'time?
Done it, been there, got the t-shirt. [:D] Seriously , since you handed me that last beating I've gone back to school and been experimenting against the AI with great abandon. This DOES work, but the timing had me puzzeled. Sometimes 90 days , sometimes earlier sometimes later. A couple of times it's been MUCH earlier. Next I plan on investigating if the effect is cumulative. (That is, moving a squadron on then off then on again to see if this works). This would be useful as you could jump from CV to CV as a damaged one comes in and a newly repaired (or refitted) one comes out. You can do it now , if you plan the timeing accordingly , but it would be useful if you could "beach" the airgroup between CV.
I'll report what I find , if useful. I would give stategic or tactical information (Sorry CB![:D]) but I'll happily pass on what I consider "game information" as all should share. JFB's should find this data useful as you have MANY IJNAF CV capable air craft, which in scenarios like Coral Sea can be Very useful to augment limited CV trained air craft (Obviously Coral Sea is too short a scenario to be useful). [:)]