Page 1 of 1
Mercs
Posted: Tue Jan 24, 2012 4:45 pm
by Zocker
when you have a Merc Base but they didnt produce. What can be the reason?
Rainer
RE: Mercs
Posted: Tue Jan 24, 2012 5:35 pm
by ernieschwitz
No HQs assigned, HQ not in range... Mercenary Base reduced to 0 structural points... ummm... can“t think of any other reasons.
RE: Mercs
Posted: Wed Jan 25, 2012 1:55 am
by torontorock
Mercenary bases have to be within a certain range of an HQ in order to produce troops? What is the maximun range?
RE: Mercs
Posted: Wed Jan 25, 2012 5:36 pm
by ernieschwitz
I am not sure exactly what the range is. But every Production site has to be within a certain distance, to be able to get the troops there. If a HQ is too far away, things will que up in the Production Site, and only a fraction, or none at all will get through.
The distance can be editted too, and is dependant on terrain. So to specify a number of hexes is not really possible.
RE: Mercs
Posted: Wed Jan 25, 2012 6:16 pm
by torontorock
Ah ok, didn't realise that. Gonna have to pay attention to that and figure out where that can be edited.
RE: Mercs
Posted: Tue Feb 07, 2012 11:23 pm
by ghoward
there was a bug (fixed in 2.10 beta, they say) that stops production at mercenary bases with the discovery of rifle II
RE: Mercs
Posted: Thu Feb 09, 2012 6:28 am
by Zocker
thanks
when will come 2.10 ?