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Thor's Hammer

Posted: Sun Jan 26, 2014 11:37 am
by daferg
Well....'Plan A' worked up until I hit start. A lot of bad things happened very quickly. I just finished turn one and I think my British Soldiers better start looking for white flags. Great story behind the scenario and I think the situation would have happened like this more times than not. Its amazing that a simulation (I hate to call this a game) can have more suspense than a horror movie. I am working on a 'Plan B' but it requires the Pact forces to cooperate. [;)]

RE: Thor's Hammer

Posted: Sun Jan 26, 2014 1:26 pm
by CapnDarwin
That is true of most forward planning. There is a very good AAR on the Grogheads sight that went pretty in depth on planning before the fight. Check here: http://grogheads.com/?p=2804

RE: Thor's Hammer

Posted: Sun Jan 26, 2014 2:06 pm
by Mad Russian
All the planning in the world won't do you much good in this fight. As you said, the Pact has to cooperate. It rarely does!

Good Hunting.

MR