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Unit bases - SS Roundel

Posted: Fri Mar 07, 2014 4:35 am
by TAIL GUNNER
Know I've seen these before...can't find now...anyone know?

RE: Unit bases - SS Roundel

Posted: Fri Mar 07, 2014 10:00 pm
by XLVIIIPzKorp
This one? [:D]

Did it a few years back. Send me an email and I'll give you a copy. Works great with JGME.

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RE: Unit bases - SS Roundel

Posted: Sat Mar 08, 2014 3:49 am
by TAIL GUNNER
Those are cool, but the one I remembered was black with white SS runes..

oh hell, maybe I'll just make my own.[:D]

RE: Unit bases - SS Roundel

Posted: Tue Mar 11, 2014 5:36 pm
by Tiger88_slith
I would like to have a copy of the bases if your still sending please!

My email = t34_buster@hotmail.com

Thanks in advance!

RE: Unit bases - SS Roundel

Posted: Tue Mar 11, 2014 5:41 pm
by Warhorse
STEVE!! Wassup man?![:D]

RE: Unit bases - SS Roundel

Posted: Tue Mar 11, 2014 9:56 pm
by XLVIIIPzKorp
Okay, found a .jpg online of helmet decals so decided to experiment and got a bit more colorful. Apologies in advance if I offend any political sensibilities.

So anyone want to move the 12th SS in Normandy?

Tiger 88 I'll send you copies of both mods.

Working on something for Russian Guards too.

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Okay, a preview of the Guards too. Still needs a bit more work.

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RE: Unit bases - SS Roundel

Posted: Wed Mar 12, 2014 6:43 am
by Warhorse
Nice, and the 2D project, the little pictures for Guards have a red banner aboce the icon now!! And SS have the runes below their picture! Also, the NATO/Military Symbols in 2D have a red shade for all guards units, except armor, and SS are gray, with the runes under the symbol!

RE: Unit bases - SS Roundel

Posted: Wed Mar 12, 2014 11:48 pm
by XLVIIIPzKorp
Mike,

Saw the 2D. Very nice!! We both will need glasses very soon. [:D]

Didn't want to forget the Afrika Korp so here's another I'm working with.

Image

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 6:39 am
by Warhorse
I know, right!? I like your bases, you should contact Jason and/or Petri about including them?

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 1:41 pm
by Darthmason
[X(]Sweet Jeebus those are pretty!
Question - if I recall, there was an issue breaking SS units/bases separately in a large scenario of other German units, yes? Something about SS/any other unit would essentially have to be coded as is it were another country/OOB? ie - in a large Normandy scenario for example, would these bases still work with all of the non-SS German units on the board?

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 5:40 pm
by Warhorse
Yes, SS would need to be another country, if indeed wanting them to be separate, same as Guards, USMC, and other elite fighting forces. Would be nice to do this sometime, however, legacy scenario's wouldn't show them without the scenario/oob files being converted. A LOT of work, I've done it!!

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 6:34 pm
by berto
ORIGINAL: Warhorse

Yes, SS would need to be another country, if indeed wanting them to be separate, same as Guards, USMC, and other elite fighting forces. Would be nice to do this sometime, however, legacy scenario's wouldn't show them without the scenario/oob files being converted. A LOT of work, I've done it!!
Nope! [;)]

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 8:28 pm
by XLVIIIPzKorp
Whaddaya mean no? [:D] [:D] [:D] [:D] [:D]

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 8:56 pm
by Warhorse
Apparently...I might be mistaken??!!!![:D][:D]

RE: Unit bases - SS Roundel

Posted: Thu Mar 13, 2014 11:55 pm
by XLVIIIPzKorp
Mike I believe what Berto is saying is don't even think of asking him to redo all the oob's etc. [:D]

I would like to see the Waffen SS as a separate country code, been on my wish list for quite a while. And as long as were doing them Soviet Guards would be nice too.... then Gross Deutschland Division, Afrika Korp, Yankee 3rd Armored, Big Red One.... Ahhhhh!!! where does it end??? How many country codes are there? I finalized bases for Guards and regular Wehrmacht tonight pic below. Thought Guards looked a bit plain so I superimposed the Guard insignia over the existing red star. I think it looks good. If anyone wants these drop me an email. I'm still tinkering with the Afrika Korp and may do Yankee 3rd Armor, and 1st Infantry. Too bad they have to be so scenario specific.

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RE: Unit bases - SS Roundel

Posted: Fri Mar 14, 2014 1:12 am
by berto
ORIGINAL: XLVIII Pz. Korp

Mike I believe what Berto is saying is don't even think of asking him to redo all the oob's etc. [:D]

I would like to see the Waffen SS as a separate country code, been on my wish list for quite a while.
No, what I am saying is: There is untapped potential in the existing OOB files and program source code.

Also: We don't need to "redo all the oob's" manually. We, rather I, can write programs to automate the redoing. It's really not all that difficult.

This is all (re)doable, reasonably, and all without "separate country code". Thinking outside the box, with the right insight, tools & techniques, all things are possible. Well, many things.

So, different unit bases for different branches of the armed services of every nation, without proliferating new separate country codes? And without too much work? Yes, it's quite possible. "All" that remains is to work out the details!

RE: Unit bases - SS Roundel

Posted: Fri Mar 14, 2014 1:42 am
by XLVIIIPzKorp
ORIGINAL: berto



No, what I am saying is: There is untapped potential in the existing OOB files and program source code.

Also: We don't need to "redo all the oob's" manually. We, rather I, can write programs to automate the redoing. It's really not all that difficult.

This is all (re)doable, reasonably, and all without "separate country code". Thinking outside the box, with the right insight, tools & techniques, all things are possible. Well, many things.

So, different unit bases for different branches of the armed services of every nation, without proliferating new separate country codes? And without too much work? Yes, it's quite possible. "All" that remains is to work out the details!

DAMN!!!!!! [X(] [X(] [X(]

So when do we start? [:D] [:D]

RE: Unit bases - SS Roundel

Posted: Fri Mar 14, 2014 1:51 am
by XLVIIIPzKorp
ORIGINAL: Darthmason

[X(]Sweet Jeebus those are pretty!
Question - if I recall, there was an issue breaking SS units/bases separately in a large scenario of other German units, yes? Something about SS/any other unit would essentially have to be coded as is it were another country/OOB? ie - in a large Normandy scenario for example, would these bases still work with all of the non-SS German units on the board?


Thanks! Glad you like 'em. Started playing this back when it was a new Talonsoft release and it's kind of a labor of love. Think it's that for a lot of folks around here. [;)]

As it stands now, yes you are correct. I'm playing a scenario now with a mix of Wehrmacht and SS and if I enable the mod all German forces appear as SS. Unfortunate but in light of berto's post maybe not permanent.

The Afrika mod does work well for Afrika Korp scenarios and of course Italian forces keep their Italian bases too. I'd like to do and probably will a Gross Deutschland mod for XLVIII Pz. Korp scenarios but again as it currently stands all German forces would have a Gross Deutschland base.

RE: Unit bases - SS Roundel

Posted: Fri Mar 14, 2014 5:24 am
by berto
ORIGINAL: XLVIII Pz. Korp
ORIGINAL: berto

No, what I am saying is: There is untapped potential in the existing OOB files and program source code.

Also: We don't need to "redo all the oob's" manually. We, rather I, can write programs to automate the redoing. It's really not all that difficult.

This is all (re)doable, reasonably, and all without "separate country code". Thinking outside the box, with the right insight, tools & techniques, all things are possible. Well, many things.

So, different unit bases for different branches of the armed services of every nation, without proliferating new separate country codes? And without too much work? Yes, it's quite possible. "All" that remains is to work out the details!

DAMN!!!!!! [X(] [X(] [X(]

So when do we start? [:D] [:D]
Well, we've got this little matter of pushing the 2.01 update out the door first. (Soon.)

Then there's this other minor matter of releasing Middle East. [8|]

Other than that, this all would be a nice addition to 2.10. Not for a while yet.

BTW, we've already more or less "worked out the details". This will be cooler than you think!

RE: Unit bases - SS Roundel

Posted: Fri Mar 14, 2014 6:46 am
by Warhorse
I'm stoked about this![&o]