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New Public Beta Available v1.20.04
Posted: Tue Apr 08, 2014 4:25 pm
by Andrew Loveridge
Greetings All,
We have a new version of Empire in Arms for you to try out. It works with more resolutions and larger screens, as well as fixes some bugs, and includes some updated images and Documents. It is available in the
Members Club.
Please give it a try and let us know how it works for you.
UI Enhancement
- More maps in higher screen resolution.
- Space filler panel added into bottom right of screen, which fills in all unused space on larger screens, and shows flag of current nation.
Game Bug
- Can now Initiate Naval Combat when trying to lift a blockade (from outside)
Fixed Blockade intercepts following different rules to open sea intercepts
- Issues with Garrison Limit Reached resolved.
AI Taking ALL cav losses on break for that round resolved.
- AI is no longer too generous giving away minors.
Game Enhancement
- Newer compiler used.
- Editor is now properly adding new leaders.
- Several images in game updated.
- Documentation Updated.
Rules Deviation
- Trivial battles preventing reinforcement attempts resolved.
RE: New Public Beta Available v1.20.04
Posted: Wed Apr 09, 2014 4:47 am
by gazfun
Maybe its a gonna download.
I cant see hide nor hair of it sorry
RE: New Public Beta Available v1.20.04
Posted: Wed Apr 09, 2014 5:07 am
by Hellfirejet
ORIGINAL: Andrew Loveridge
Greetings All,
We have a new version of Empire in Arms for you to try out. It works with more resolutions and larger screens, as well as fixes some bugs, and includes some updated images and Documents. It is available in the
Members Club.
Please give it a try and let us know how it works for you.
UI Enhancement
- More maps in higher screen resolution.
- Space filler panel added into bottom right of screen, which fills in all unused space on larger screens, and shows flag of current nation.
Game Bug
- Can now Initiate Naval Combat when trying to lift a blockade (from outside)
Fixed Blockade intercepts following different rules to open sea intercepts
- Issues with Garrison Limit Reached resolved.
AI Taking ALL cav losses on break for that round resolved.
- AI is no longer too generous giving away minors.
Game Enhancement
- Newer compiler used.
- Editor is now properly adding new leaders.
- Several images in game updated.
- Documentation Updated.
Rules Deviation
- Trivial battles preventing reinforcement attempts resolved.
I get page not available message see photo!

RE: New Public Beta Available v1.20.04
Posted: Wed Apr 09, 2014 5:08 am
by Pans
very interesting news!
Anyway I can´t access the beta file. The FTP requires a useraccount and password?!
Andreas
RE: New Public Beta Available v1.20.04
Posted: Wed Apr 09, 2014 9:00 am
by Agathosdaimon
same problem here - cant be downloaded - an error message pops up
RE: New Public Beta Available v1.20.04
Posted: Wed Apr 09, 2014 2:59 pm
by Hellfirejet
Ok another day passes, and still the download link has not been fixed,come on its been ages since the last patch and I'm wanting to try out this new one please.[:D]

RE: New Public Beta Available v1.20.04
Posted: Wed Apr 09, 2014 5:44 pm
by pzgndr
I let Andrew know about this. Unfortunately Matrix is heading off to PAX East in Boston so the production office might not get to this until next week. Hang in there guys.
Update 4/15. Download seems to be working ok now. Andrew said it could have been a synching issue? Please try again.
RE: New Public Beta Available v1.20.04
Posted: Tue Apr 15, 2014 6:54 pm
by Hellfirejet
Cheers! Downloading as I write this.[;)]
RE: New Public Beta Available v1.20.04
Posted: Thu Apr 17, 2014 11:15 am
by Manstein63
UI Enhancement
More maps in higher screen resolution.
Just downloaded this version & everything is tiny and very hard to read compared to the official version is there anyway to change the screen resolution in game?
Manstein63
RE: New Public Beta Available v1.20.04
Posted: Fri Apr 18, 2014 8:43 am
by pzgndr
ORIGINAL: Manstein63
Just downloaded this version & everything is tiny and very hard to read compared to the official version is there anyway to change the screen resolution in game?
That sounds odd; the display should not be any smaller, just wider. Does the game not fill the entire screen? Maybe check that you have screen resolution set to 96dpi and try a reboot. Or try a different screen resolution?
RE: New Public Beta Available v1.20.04
Posted: Sat Apr 26, 2014 12:21 pm
by amandkm
i updated to the beta version- are new pbems using this version as a rule, or should I roll back to the prior version?
RE: New Public Beta Available v1.20.04
Posted: Tue Apr 29, 2014 11:16 pm
by amandkm
What resolution should I use for this? When I have a field combat the resolve buttons are not visible
RE: New Public Beta Available v1.20.04
Posted: Fri May 30, 2014 11:21 am
by Jadasong
Not knowing the previous version I'm not able to comment on fixes or comparative differences but I know the game well enough to pick some things. I've missed a few points which I'll note later when I see them again.
1) The only screen resolution that fits is quite small and hard to read, but otherwise is good. Maybe later on a mouse scroll to pointer or zoom function would be good.
2) Above documented changes seem to work.
3) You can't disband or delete units in some cases where they still have strength factors in them - even if you want to just lose them. I had a Corp trapped in an isolated province in the middle or Russia and you can't negotiate Transit rights with ex-enemies ... I transferred all the factors I could to city garrisons and wanted to Remove the counter (lose factors) and return the Corps to the pool - but you can't while it has factors in it.
I almost had the same issue with Supply Depots with Garrison Militia in them. I wanted to just Remove the Depot and lose the Militia but it wouldn't allow the remove while it had factors. The next month it did allow the MIL to be disbanded, and then later Removed the depot but it took 2 month turns to do some thing that should happen same turn.
4) Trying to do some illegal deployment of factors to units generates a message with garbled text "!!". I think it was when I tried to deploy factors to a city garrison in "conquered" minors. Error message needs fixing.
5) When clicking on a unit to check it's "foraging" chances and modifiers it sometimes comes up with blank messages ... you need to go off elsewhere click around alot and come back later then you might get the message.
There were other nuisance issues and little bugs but when I see them again i'll note them.
oh yeah
6) The AI (I presume) in this specific game didn't respond well to mobilising to defend against invasion. e.g. England and Russia in particular left ALL their armies as City Garrisons and even after an Economic phase still never created Corps on the Garrisons to come out and fight .... you just fight all the Garrison cities all the way to Moscow with no field armies to fight

The UK did the same.
7) The UK suicide invasions of the French coast are ok I guess though the AI really shouldn't send top leaders like Wellington over attached to a single MIL factor! Leaders should really only get assigned to a real Corps with INF of maybe 5 or more factors for example.
8) I question if the AI for UK builds any Navy?? Was so sad to see the French fleet just build up dominance and sink the entire Royal Navy without much of a fight - the UK should have a Navy build in it's production priorities.
9) The UK Navy also seemed slow or just not notice the French fleet operating right beside it and allowed me to leave a French invasion fleet sit at sea unmolested for 5 MONTHS while I invaded London. They seemed stuck guarding the Lille crossing with no attempt to intercept the French invasion fleet beside them.
Anyway, still a good game that brings back memories of my younger days but it would definitely benefit from a decent online capability for multiplayer as you can only expect so much from AI intelligence

RE: New Public Beta Available v1.20.04
Posted: Fri Jan 23, 2015 7:10 pm
by Mauron
Hi all,
Maybe someone can help me with a problem with the patch 1.20. The game in solo works fine but when I try to play PBEM the program searchs some graphics in the wrong folder and it crash. It looks quite dummy because the program search for a file in the root folder of the correct subfolder.
I hope anyone can help to deal with this issue.
Thanks in advance!
RE: New Public Beta Available v1.20.04
Posted: Sat Jan 24, 2015 5:53 am
by Pans
you should take care that your battle folder is empty.
Anyway the game has problems with wide screen resolutions and with Win 7 + 8. I use an old laptop with Win XP.
would you like to play in running pbem games? We need a Prussian player.
cheers
Andreas
RE: New Public Beta Available v1.20.04
Posted: Sun Jan 25, 2015 3:41 pm
by Mauron
Thanks for the advice. Now I'm playing a test game in version 1.08 for a couple of weeks but when we finish I'll try again the version 1.20. I didn't had any problem whith the resolution when playing solo the game just crushed when starting a PBEM game.
And yes, I'd love to play with you as the poor prussia XD, but, what version are you playing with? By the moment I'll be with the 1.08 for acouple of weeks as I said before.
By the way I take advantage to ask for another issue I have: As ADMIN I can't change the status of the minor to freestate, only to conquer, neutral ally, ... or maybe I'm not doing it right?
Cheers
RE: New Public Beta Available v1.20.04
Posted: Sat Feb 21, 2015 12:12 am
by Michael T
I really hope this version makes this game playable. It's been a long time coming. I am almost tempted to give the beta a try. But after sooo much pain in the past I am going to wait till it becomes official. Will keep checking this place for info.
RE: New Public Beta Available v1.20.04
Posted: Sat Feb 21, 2015 12:17 pm
by pzgndr
ORIGINAL: Michael T
I really hope this version makes this game playable. It's been a long time coming. I am almost tempted to give the beta a try. But after sooo much pain in the past I am going to wait till it becomes official. Will keep checking this place for info.
v1.20 should have been made official by now. It's stable, it makes some good improvements, and the manual is updated. I'll ping Matrix to check on this.
Marshall had started some development work on v1.21 but hasn't gotten back to it in a long time. So, we wait...
RE: New Public Beta Available v1.20.04
Posted: Sat Mar 21, 2015 12:46 am
by Daniel Amieiro
I can't add a leader in editor. How can i do it? (it doesn't show seniority rank, i can't mark if it is a cavalry leader or not) and even i cannot put it. It shows like a corp. How should i add a leader? (i tried it by double clicking in the unit fombo box as shown in the manual and then click "new leader")
RE: New Public Beta Available v1.20.04
Posted: Sat Mar 21, 2015 12:58 am
by Daniel Amieiro
On the other hand... I had a wish-list.. Are some of these on development?
1.- New political combinations (like Italy, Sweden+Finland, Denmark+Norway, Two Sicilies, Westphalia, there can be a lot). Or even being further... You can add political combinations conditions on editor (like designing your own combined countries allowed)
2.- Some kind of text editor load (the graphical editor is simply tedious)