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AAV-7
Posted: Wed May 13, 2015 5:34 pm
by JohnOsb
I need some help, I have a lot of side views of vehicles but I haven't a clue on how to trim them and make them the size that will work in Red Storm.
Could someone be so kind and to explain in laymen's term on how it is done.
I would like to work on a US Marine Database after I finish the NATP/Warsaw Pact Database.
JohnO
RE: AAV-7
Posted: Wed May 13, 2015 7:27 pm
by CapnDarwin
John,
Check out Mod Guide 3. It has the info on the file formats and sizes and naming conventions to make the images work in game.
RE: AAV-7
Posted: Wed May 13, 2015 7:38 pm
by JohnOsb
I'll give it a shot but every time I tried to do it, it looked all messed up [:)]
ORIGINAL: Capn Darwin
John,
Check out Mod Guide 3. It has the info on the file formats and sizes and naming conventions to make the images work in game.
RE: AAV-7
Posted: Wed May 13, 2015 10:49 pm
by CapnDarwin
Are you trying to make black sils for the counters? What paint/image software do you use?
RE: AAV-7
Posted: Sat May 16, 2015 7:12 am
by WildCatNL
John, here they are.
The attached zip file has one folder with color variants and another folder with b/w variants.
Pls let me know whether they work for you.
William
RE: AAV-7
Posted: Sat May 16, 2015 7:13 am
by WildCatNL
Attached zip
RE: AAV-7
Posted: Sat May 16, 2015 12:45 pm
by JohnOsb
Excellent work, thank you so much. Now If you could be so kind on how you did it and what paint program did you use?
I have a lot more that I want to do myself. I hate asking for help from other people when I have the time to do it myself.
I know you have to resize the screenshot to the size of 128x64 but when I do it, it looks like crap.
I also place the US Flag on it as I did for the rest of the side silhouettes.

RE: AAV-7
Posted: Sat May 16, 2015 2:43 pm
by WildCatNL
I used GIMP (2.8 for Windows). It's a powerful but also fairly complex tool.
First I measured the size of the vehicles, and figured out I'd need to scale down the original image to 50% to make the vehicles fit within a 128x64 pixel box.
Next, I changed the canvas size to 64 pixel high while keeping the vehicles in view.
Then I put a selection box around each of the AAV variants, changed the box until it was 128 wide, with the vehicle in the center, and cropped the image (so it became 128x64). File export as bmp.
The left hand vehicle was an exception, lacking sufficient margin on the left. So I cut a smaller image, updated the canvas to 128 wide on the left side, then painted the new area white.
William
RE: AAV-7
Posted: Sat May 16, 2015 2:48 pm
by JohnOsb
Thanks, it makes perfect since and will try to do it that way and will post my results sometime this weekend.
RE: AAV-7
Posted: Tue May 19, 2015 4:50 pm
by Mad Russian
Paint.net is also a good program that is free and has less of a learning curve than GIMP from what I've been told.
Good Hunting.
MR