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The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 10:09 am
by Daniele
From the beginning of the 20th century to the dawn of the new millennium, the upcoming The Operational Art of War IV covers over 120 years of wars with unmatched details.

The game will have more than 200 scenarios available at release, featuring conflicts of different size and scope, iconic battles and underrated operations, and a powerful editor to expand this already massive content even further.

Many of you have wondered what scenarios will be included, how many from TOAW III, how many completely new ones, and so on.

That’s why we have decided to publish the full list of the accessible scenarios, to give you a nice overview of the historical depth available.

Stay tuned! The Operational Art of War IV will be released on November 16th!

[center]Click on the banner below to read the full list!

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RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 12:37 pm
by Curtis Lemay
New scenario list omitted my new "Shiloh 1862" scenario, even though it is shown in the Pre-WWI folder.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 12:58 pm
by olaui13
Hi guys :)
Korea 2013?? Taiwan 2016?
Why not Korea/Taiwan 2017/18...?
Was it so difficult to make up to date scenario?

I am great fan of the game.. and I'm looking forward the game, but it will be nice if we get some up to date scenarios.It will be worth to wait for game one or two weeks more.

Thanks

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 1:21 pm
by jnpoint
Wow, what a list!
I'm especially happy to see that there are pre-ww1 scenarios. Really look forward to get my hands on this - hopefully the tutorials are good as I have never played TOAW

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 1:46 pm
by larryfulkerson
ORIGINAL: jnpoint
Wow, what a list!
I'm especially happy to see that there are pre-ww1 scenarios. Really look forward to get my hands on this - hopefully the tutorials are good as I have never played TOAW
Don't dispare, this version IV of TOAW is a lot easier than the earlier
incarnations. The buttons you have to click on are grouped according to
function with theme tabs so they are easier to find and the learning curve
to mastering the game engine mechanics has been simplified. I have found
configurations of windows that facilitates gameplay so much that the turns are
going faster. I think it's actually easier to play the game now. I know
it's a lot more fun. The game mechanics fade into the back of yur mind and
you can concentrate on outflanking your enemy. Battlefield awareness is
enhanced through the use of game info windows. Most of the windows are
moveable so you can dress up your AAR's, hint, hint.

And yeah, there's a lot of new scenarios and one by Thomas Harvey called
Pacific At War 1941-1945 that has rapidly become my favorite. It
reminds me of WITP-AE with one third of the required clicking. This
November 16, 2017 is the day you guys have been waiting for.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 2:16 pm
by NikolaiEzhov
Hello,
I'm the designer of Taiwan 2016.

I can tell you it is really hard. The scenario "Taiwan 2016" was designed in mid-2016. However, after the April 2017 PLA military reform, everything is changed. None of PLA group armies/divisions/brigades before 2016 exist anymore, and by now no one knows how PLA ground forces is organized, yet. So I can't just simply change its name to "Taiwan 2017/18" or something else.

I have a plan on a new scenario Taiwan 2020, but I have to deal with completely new OOBs, TOEs, and potential military reform of Taiwan in the following years (further downsizing her army? maybe).

Regards, Nikolai.


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RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 4:42 pm
by olaui13
Hi Nikolai

Thank you very much for explanation.
I appreciated that.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 4:51 pm
by Franciscus
Impressive !

Will all the scenarios be playable in SP ?

Regards

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 4:56 pm
by larryfulkerson
They will be playable on the beaches, on the landing grounds, in the green
fields, almost anywhere. Mostly it's designed for those long hours of
waiting in the DMV.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 5:10 pm
by Meyer1
ORIGINAL: Franciscus

Impressive !

Will all the scenarios be playable in SP ?

Regards

Technically yes, but not all scenarios have a "Programmed Opponent" for both sides, many are designed to be PBEM only or have one side PO.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 5:56 pm
by larryfulkerson
What's an SP anyway?

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 6:05 pm
by Meyer1
Single Player, I suppose.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 6:07 pm
by larryfulkerson
So I'm guessing that the OP probably was asking if there's an AI.
Yes, and a pretty good one. You can program it yourself and
change the objectives and lay down new tracks if you want to.
That way you can get the AI to move YOUR units too. It's pretty
nice. And easy. I like that part.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 6:09 pm
by Franciscus
Yes, SP=Single Player (vs AI).

I was specially curious about the "monster" scenarios, like World at War, Pacific at War or Europe at War.

Can really these scenarios be played against the AI ?

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 6:15 pm
by Meyer1
ORIGINAL: Franciscus

Yes, SP=Single Player (vs AI).

I was specially curious about the "monster" scenarios, like World at War, Pacific at War or Europe at War.

Can really these scenarios be played against the AI ?

Would be nice to know. Regarding the "Fire in the East 2" scenario, which is a bigger version of the monster FITE, I`m guessing that is not.
I'm wondering myself what's the deal with the "mobile" variant in the Soviet Union 1941 scenario.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 6:23 pm
by larryfulkerson
I'm wondering myself what's the deal with the "mobile" variant in the Soviet Union 1941 scenario.
Bob Cross designed a masterpiece of a scenario with this title. He includes documentation and pictures for his
scenario and this is the table of contents for his scenario briefing. All this comes with the scenario in the
new release. I've played Soviet Union a couple of times, not the mobile variant, and I like it a lot. It's
designed with Corps units and a lot is abstracted. You'll have to play it to know what I mean.

EDIT: I would attach the Scenario Briefing to this post instead of the picture but I don't think I have permission
to do that. Just be patient for a couple of days longer.

EDIT2: I can actually see players buying TOAW IV just so they can play Soviet Union 1941 mobile variant
over and over and test out different strategies and options. It's a deeper scenario than you have known before.

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RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 6:29 pm
by Meyer1
Thanks Larry.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 7:09 pm
by Franciscus
Any chance to have a sneak peek of the manual before release ?

Regards

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 7:12 pm
by larryfulkerson
ORIGINAL: Franciscus
Any chance to have a sneak peek of the manual before release ?

Regards
Do you have a way to get $10,000 to me withing the next 10
nanoseconds. I can probably arrange something covert and
under the counter. But then we'd get caught and might
lose access to TOAW IV. I can't risk that.

EDIT: OKay, okay, you twisted my arm: Try this link:
tm.asp?m=3899655

It's the thread on the new features of TOAW IV and
it sounds like you missed it.

RE: The Operational Art of War IV Scenarios List

Posted: Thu Nov 09, 2017 8:46 pm
by Curtis Lemay
ORIGINAL: Meyer1

I'm wondering myself what's the deal with the "mobile" variant in the Soviet Union 1941 scenario.

I've got an AAR on it (using TOAW III) here:

tm.asp?m=3694676