Page 1 of 2

War in the East - New Open Beta v1.12.07 (March 5 2024)

Posted: Tue Nov 17, 2020 9:01 am
by AlbertoC
Hi all, we are releasing a new open beta for War in the East. You will be able to download the patch directly from the My Page section of the Matrix Games site or directly form this link HERE

If you prefer to use Steam, then you will need to opt into the changes by selecting the beta branch from the games Properties menu, listed as "beta - Public Beta". You can opt out at any time.

If you prefer GOG, you can switch to it by going to your gane in your GOG Library, selecting it, then clicking on the button next to "Play" that looks like two horizontal lines with small offset circles, choosing Manage Installation -> Configure then picking the latest Beta from the Beta channels drop-down list and allowing GOG to update.

You can find the full changelog down below. Your feedback is essential to improving the game, so we're deeply grateful to everyone testing the update and offering us their opinion.

v1.12.07 – March 5, 2024
IMPORTANT NOTE:All save game and scenario files created with this or later versions may only be loaded with this or a later version. Versions prior to 1.12.07 may not load these newer save game or scenario files. Old saves and scenarios may be loaded with this and newer versions.

Bug fixes
- Fixed a bug where moving a unit lacking enough fuel to move, but having the MP to do so, would result in almost fully refueling it.

v1.12.06 - 17th November 2020:

New features
- New method of loading and saving the game in smaller blocks, reducing chances of out of memory errors (courtesy of Pavel Zagzin).
- Reverted to the old method of calculating movement reduction of motorized units due to fuel shortages, based on needs rather than actual use of elements and vehicles present in the unit.
- Retreat hexes will now be sorted when selecting the best one in the same way as displacement hexes. Units will still try to retreat as little as possible, but their target will change. Hopefully less units will retreat towards the enemy.
- AA strength increased by 33%.
- Parts of Finland captured by the Soviets will remain Soviet after Finland will surrender, so that Soviet units in Finland will not be destroyed.

Bug fixes
- Fixed a bug where construction units could deploy to repair isolated hexes.
- Fixed multiple bugs related to provision of HQ Support.
- Fixed a bug where intercept flights were not calling base resupply routines, which caused low numbers of fighters flying those missions.
- Fixed a bug where routed or isolated units were deprived of SMP at start of turn, but remained loaded. They will be now automatically unloaded.
- Fixed a bug where in supply units that were surrounded during enemy turn could not make a displacement move through enemy controlled hexes.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Tue Nov 17, 2020 11:05 am
by eskuche
Excellent news. Thanks for the hard work! I was actually just about to post a thread about AA ineffectiveness.

Can more detail be provided on bug fix #2 "Fixed multiple bugs related to provision of HQ Support"?

Edit: for Steam users, it's the normal beta branch update method. I looked for 10 minutes on "my page" before realizing this.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Tue Nov 17, 2020 11:40 am
by Bozo_the_Clown
It seems that this update causes serious performance problems. I need to save and restart the game multiple times during a turn because of lag. Without restarting the game becomes unplayable. I have never had this problem before.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Tue Nov 17, 2020 12:26 pm
by redrum68
Great news! Definitely addresses some of the most significant issues around the interception bugs and ineffectiveness of AA.

Any insight on future updates?

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Tue Nov 17, 2020 12:30 pm
by joelmar
Great news! Unexpected and welcome, thanks :-)

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Tue Nov 17, 2020 7:08 pm
by ADMIRAL3
why dec 11 2020 in my game downloads?

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Wed Nov 18, 2020 12:15 am
by Bozo_the_Clown
Does anyone else suddenly have performance problems? I tried on multiple PCs and even reinstalled the game but I get serious lag during each turn. It doesn't prevent me from playing the game but it's really annoying to have to save and restart three or four times during each turn.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Wed Nov 18, 2020 1:22 pm
by Bozo_the_Clown
Looks like my problem is caused by the video folder. Renaming the folder seems to fix the lag problem. [&:]

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Wed Nov 18, 2020 7:25 pm
by Chris21wen
ORIGINAL: Bozo_the_Clown

Looks like my problem is caused by the video folder. Renaming the folder seems to fix the lag problem. [&:]

Has your machine had a recent upgrade? Sound like a video codec problem to me. Have you tried playing the viseos outside of the game to see what happens?

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Wed Nov 18, 2020 9:59 pm
by Bozo_the_Clown
Looks like Steam downloaded all game files. I bet that was causing the problem. Would explain why it happened on three different PCs.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Thu Nov 19, 2020 4:43 am
by Chris21wen
ORIGINAL: Bozo_the_Clown

Looks like Steam downloaded all game files. I bet that was causing the problem. Would explain why it happened on three different PCs.

You play on Steam, that explains it all.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Thu Nov 19, 2020 11:06 am
by wkuh
Thanks; using it w/o difficulties.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Fri Nov 20, 2020 3:49 am
by Jsto0033
Hi Alberto
You say that we can download the patch from "My Page section of the Matrix Games site" But I got the message under the "My BETAS" -You haven't participate in any beta-... Do I look after the upgrade the wrong place?
Regards
Jens Chr.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Fri Nov 20, 2020 5:26 am
by MaXXOltt
But I got the message under the "My BETAS
It's not in "MY BETAS"

Its in the "GARY GRIGSBY'S WAR IN THE EAST: THE GERMAN-SOVIET WAR 1941-1945" - FILES DOWNLOADS - [PC] Beta Update Installer v1.12.06 (Dec 11, 2020)

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Fri Nov 20, 2020 11:02 am
by Denniss
also avaliable via Matrixgames FTP

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Sun Nov 22, 2020 2:41 pm
by tomeck48
If I go to My Page all I get is I don't own any games. Can't find anything else. Now What? And yes, I did by my game through Matrix and not some bootleg.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Sun Nov 22, 2020 6:30 pm
by AtAtack
ORIGINAL: Bozo_the_Clown

It seems that this update causes serious performance problems. I need to save and restart the game multiple times during a turn because of lag. Without restarting the game becomes unplayable. I have never had this problem before.
Me too. After 10-20 minutes the game becomes slowly. Never happend before

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Wed Nov 25, 2020 9:44 pm
by eskuche
After a few hours with this patch, it seems that there is something to do with air interception. Recon can take quite a while to push through, and I noticed on a few battles the land elements showed up on the battle screen immediately, then the game hanged while air allocations were being matched up.

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Sat Nov 28, 2020 10:11 am
by fritzfarlig
its best to avoid steam ?

RE: War in the East - New Open Beta v1.12.06 (November 17 2020)

Posted: Sat Dec 05, 2020 6:47 am
by Seminole
Retreat rules need an additional tweak:


Fortified zones should be treated like HQs instead of combat units for retreat path purposes.
A unit shouldn't retreat into a different hex when an adjacent FZ is available and 'naked'.
Current result of combat unit treatment means units falling back avoid the FZ.