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Realism of mud, blizzard, and supply features in WitE2

Posted: Mon Apr 05, 2021 5:20 pm
by Dunkelheit87
Hi. 4.5 years ago, I started the following thread in the WitE forum:

https://www.matrixgames.com/forums/tm.asp?m=4199044&mpage=1&key=�

My question is simple. Were the issues raised 4.5 years ago in that thread somehow addressed and improved in the newly released WitE2?

RE: Realism of mud, blizzard, and supply features in WitE2

Posted: Tue Apr 06, 2021 4:33 am
by malyhin1517
ORIGINAL: Dunkelheit87

Hi. 4.5 years ago, I started the following thread in the WitE forum:

https://www.matrixgames.com/forums/tm.asp?m=4199044&mpage=1&key=�

My question is simple. Were the issues raised 4.5 years ago in that thread somehow addressed and improved in the newly released WitE2?
All this is not in WITE2! You can just as well continue the offensive during the rains until the ground becomes impassable. The game separates the weather on the ground and the weather in the air.

RE: Realism of mud, blizzard, and supply features in WitE2

Posted: Tue Apr 06, 2021 4:54 am
by loki100
ORIGINAL: Dunkelheit87

Hi. 4.5 years ago, I started the following thread in the WitE forum:

https://www.matrixgames.com/forums/tm.asp?m=4199044&mpage=1&key=�

My question is simple. Were the issues raised 4.5 years ago in that thread somehow addressed and improved in the newly released WitE2?

its completely different, suggest read some of these threads - https://www.matrixgames.com/forums/tm.asp?m=4992061

the beta AARs, which includes one that runs 1941-45 so you can see the weather system across an entire game.

the manual is pretty useful too