Now with attachments: Scenario build help - Autodetect
Posted: Sun Mar 13, 2022 4:47 pm
Dear Tech support
I’ve spend approximately 10 months developing a huge scenario. Russia vs NATO.
I have encountered several technical issues I would like your help with.
Issue number 1 - postures
For some reason the scenario starts with postures "hostile".
Although I’ve changed the postures to “unfriendly” time and time again, when the scenario is loaded, postures start “hostile”.
I’ve had some Lua help from the community to force this and there is now an event “Postures” that forces “unfriendly” postures when the scenario is loaded.
So that took care of the issue initially.
However, this lua activates every time the scenario is re-loaded.
So when you’ve re-load the scenario, what should be "hostile" starts “unfriendly”.
How do I make the postures “unfriendly” from when the scen loads?
Issue number 2 - Autodetect
All Russian forces are auto detected from when the scenario starts, why?
After app. 01:06 all Russian forces are autodetected. Submarines and ground units deep inside Russia.
For all sides I’ve run “Drop all contacts”. I’ve unchecked “unit is auto-detected” and “Collective responsibility”.
Examples in pdf with pictures:
When Russian planes scrambles they are immediately identified by type and unit number.
In the below case a SU-30SM from 120 SAP.
The above issues only apply when playing "normal" game mode - not when playing in editor!??!
I hope you are able to solve these issues.
Please see pdf which includes pictures. Best
Kenneth Osbaeck
kennethosbaeck@me.com
I’ve spend approximately 10 months developing a huge scenario. Russia vs NATO.
I have encountered several technical issues I would like your help with.
Issue number 1 - postures
For some reason the scenario starts with postures "hostile".
Although I’ve changed the postures to “unfriendly” time and time again, when the scenario is loaded, postures start “hostile”.
I’ve had some Lua help from the community to force this and there is now an event “Postures” that forces “unfriendly” postures when the scenario is loaded.
So that took care of the issue initially.
However, this lua activates every time the scenario is re-loaded.
So when you’ve re-load the scenario, what should be "hostile" starts “unfriendly”.
How do I make the postures “unfriendly” from when the scen loads?
Issue number 2 - Autodetect
All Russian forces are auto detected from when the scenario starts, why?
After app. 01:06 all Russian forces are autodetected. Submarines and ground units deep inside Russia.
For all sides I’ve run “Drop all contacts”. I’ve unchecked “unit is auto-detected” and “Collective responsibility”.
Examples in pdf with pictures:
When Russian planes scrambles they are immediately identified by type and unit number.
In the below case a SU-30SM from 120 SAP.
The above issues only apply when playing "normal" game mode - not when playing in editor!??!
I hope you are able to solve these issues.
Please see pdf which includes pictures. Best
Kenneth Osbaeck
kennethosbaeck@me.com