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another 3D mod in progress
Posted: Sun Apr 10, 2022 4:59 pm
by MausMan2
.. here's a start. we'll see when I finish. couple months?
Re: another 3D mod in progress
Posted: Sun Apr 10, 2022 6:07 pm
by Jason Petho
Ooooo, that's nice!!!
Re: another 3D mod in progress
Posted: Mon Apr 11, 2022 4:03 pm
by Schlonz
Yes, looks nice and smooth.
Re: another 3D mod in progress
Posted: Sun Apr 24, 2022 8:51 am
by Crossroads
Another awesome map mod in the making, Bill!
As you have noticed, there's a few underlying changes to map graphics files and what they include, but nothing out of ordinary I hope. If you have any questions give us a holler either here or via PM or email!
Re: another 3D mod in progress
Posted: Fri May 06, 2022 12:01 am
by MausMan2
Oh Hi Peri, thanks
That's for sure, I'll get you some example issues I'm dealing with. But right, nothing too different. Pain point right now are those edge files. Like shallow edge or shore edge. Seems to be limited combinations for that since ME, so you end up with situations where edges get overlapped when rendered. That fine and not noticeable if just using a solid texture. But trying to do transitions on these images and you end up with some odd anomalies for your surfing beaches.
Re: another 3D mod in progress
Posted: Fri May 06, 2022 8:31 am
by Crossroads
MausMan2 wrote: Fri May 06, 2022 12:01 am
Oh Hi Peri, thanks
That's for sure, I'll get you some example issues I'm dealing with. But right, nothing too different. Pain point right now are those edge files. Like shallow edge or shore edge. Seems to be limited combinations for that since ME, so you end up with situations where edges get overlapped when rendered. That fine and not noticeable if just using a solid texture. But trying to do transitions on these images and you end up with some odd anomalies for your surfing beaches.
Yes, Edges do require quite a lot of TLC to get right, especially when downsizing to zoomed-out views. Sometimes no other possibility than to manually tweak the other zoom size files as well. Good luck! Any question you have my email address

Re: another 3D mod in progress
Posted: Fri Sep 16, 2022 11:36 am
by benpark
This looks great. I like the use of color- subdued, but still fits the terrain in question.
Is it still in progress?
Re: another 3D mod in progress
Posted: Fri Sep 16, 2022 2:43 pm
by Jason Petho
I really, really hope so!!
Re: another 3D mod in progress
Posted: Wed Oct 05, 2022 11:57 pm
by MausMan2
Oh, yes. sorry. I have more to do on the structures files, and need to convert a night time set. and double check the other bioms.
But really I'd say its like 85-90% done, for me that is. I got to a point a month or two ago, then started actually playing the game.
BUT, If you want to take a look at it so far, I've been pushing updates to my drive where I have my other CS modes.
the file for this one is CSVNMausMan3DGraphics.zip
download, unzip, and put it in your mods and activate it.
https://drive.google.com/drive/folders/ ... sp=sharing
Re: another 3D mod in progress
Posted: Mon Oct 17, 2022 11:41 am
by Crossroads
MausMan2 wrote: Wed Oct 05, 2022 11:57 pm
Oh, yes. sorry. I have more to do on the structures files,
and need to convert a night time set. and double check the other bioms.
I've used an automated process for adding a green layer (0,77,101) with 65% opacity for the night variants once everything else is completed. Hopefully something you can easily do with the graphics editor you're using, too. If not I am happy to help with this.
Re: another 3D mod in progress
Posted: Mon Oct 17, 2022 11:50 am
by Crossroads
MausMan2 wrote: Wed Oct 05, 2022 11:57 pm
BUT, If you want to take a look at it so far, I've been pushing updates to my drive where I have my other CS modes.
the file for this one is CSVNMausMan3DGraphics.zip
download, unzip, and put it in your mods and activate it.
https://drive.google.com/drive/folders/ ... sp=sharing
Oh but this looks nice already, well done Bill!
Re: another 3D mod in progress
Posted: Tue Oct 18, 2022 10:50 pm
by benpark
Agreed- this looks fantastic, as it stands now. Nicely done.
Re: another 3D mod in progress
Posted: Fri Oct 21, 2022 4:21 pm
by MausMan2
yes I tried generated "night" the other day by running a python script using the pillow package. Dropped brightness to 50 and increased blue hue some. Don't know if I'll adjust some more. Its easy enough to change when I dip into the night scenarios. Could even adjust in a current game to reflect full moon vs. New moon, just for looks.
Re: another 3D mod in progress
Posted: Fri Oct 21, 2022 4:32 pm
by Jason Petho
I showcased your mod in the last video stream!
Looks fantastic!!
Re: another 3D mod in progress
Posted: Sat Oct 22, 2022 1:54 pm
by MausMan2
Cool Jason, -should be able to get more done this weekend.
Re: another 3D mod in progress
Posted: Sun Feb 12, 2023 11:25 pm
by dopedwizard
This is really nice...
Re: another 3D mod in progress
Posted: Tue Feb 13, 2024 6:09 pm
by dannyboipl
Any chance for working download link guys?
Re: another 3D mod in progress
Posted: Tue Feb 20, 2024 10:12 pm
by Phoenix100
Thanks! Fantastic 3D map. Gives a much closer impression of scale and is very clear.