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Saale Bridges

Posted: Sat Apr 16, 2022 7:01 pm
by blackcloud6
The East Germans are moving to take the bridges at Bad Neustadt over the Frankische Saale. Can the French arrive in time to stop them?

This scenario requires the modes from this site: 1ere French Armee and the latest East German mod.
Saale Bridges.zip
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Re: Saale Bridges

Posted: Sun Apr 17, 2022 11:25 pm
by CapnDarwin
Blackcloud6, Thanks for posting your scenario.

If you are interested in making Content for the new game engine drop me a PM. We have a need for a number of interested folks so we can keep our planned aggressive DLC schedule.

Re: Saale Bridges

Posted: Mon Apr 18, 2022 1:19 pm
by blackcloud6
CapnDarwin wrote: Sun Apr 17, 2022 11:25 pm Blackcloud6, Thanks for posting your scenario.

If you are interested in making Content for the new game engine drop me a PM. We have a need for a number of interested folks so we can keep our planned aggressive DLC schedule.
PM sent, please let me know if you got it because it appears to be stuck in my outbox.

Re: Saale Bridges

Posted: Mon Apr 18, 2022 4:27 pm
by CapnDarwin
Got it. Also got you on Steam. I will get back to you soon on what we are planning on doing.

Re: Saale Bridges

Posted: Mon Apr 18, 2022 6:09 pm
by blackcloud6
Roger, out.