Saale Bridges

Post new mods and scenarios here.

Moderator: MOD_Flashpoint

Post Reply
User avatar
blackcloud6
Posts: 643
Joined: Tue Aug 13, 2002 4:46 am

Saale Bridges

Post by blackcloud6 »

The East Germans are moving to take the bridges at Bad Neustadt over the Frankische Saale. Can the French arrive in time to stop them?

This scenario requires the modes from this site: 1ere French Armee and the latest East German mod.
Saale Bridges.zip
(91.09 KiB) Downloaded 39 times
User avatar
CapnDarwin
Posts: 9528
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

Re: Saale Bridges

Post by CapnDarwin »

Blackcloud6, Thanks for posting your scenario.

If you are interested in making Content for the new game engine drop me a PM. We have a need for a number of interested folks so we can keep our planned aggressive DLC schedule.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
User avatar
blackcloud6
Posts: 643
Joined: Tue Aug 13, 2002 4:46 am

Re: Saale Bridges

Post by blackcloud6 »

CapnDarwin wrote: Sun Apr 17, 2022 11:25 pm Blackcloud6, Thanks for posting your scenario.

If you are interested in making Content for the new game engine drop me a PM. We have a need for a number of interested folks so we can keep our planned aggressive DLC schedule.
PM sent, please let me know if you got it because it appears to be stuck in my outbox.
User avatar
CapnDarwin
Posts: 9528
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

Re: Saale Bridges

Post by CapnDarwin »

Got it. Also got you on Steam. I will get back to you soon on what we are planning on doing.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
User avatar
blackcloud6
Posts: 643
Joined: Tue Aug 13, 2002 4:46 am

Re: Saale Bridges

Post by blackcloud6 »

Roger, out.
Post Reply

Return to “Mods and Scenarios”