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AI deficient in an early game scenario

Posted: Mon Jul 25, 2022 6:38 pm
by Silvokial
During my playthrough I noticed that AI was unable to expand their territory at all from the start. The below screenshots are from round 61.

This is likely dictated by the following conditions:

Difficulty: Normal
No starting armies (not sure if this condition affects AI?)
Aggressive and numerous Alien/Non-aligned forces (55 zones map)

Regimes ranked from 3-11 are all AI
Capture.JPG
Capture.JPG (31.8 KiB) Viewed 1273 times
Capture1.JPG
Capture1.JPG (34.77 KiB) Viewed 1273 times

Re: AI deficient in an early game scenario

Posted: Tue Jul 26, 2022 8:27 am
by oldspec4
I am seeing the same results with the latest beta 1.11.07.

Just finished a normal game on turn 43, small planet, and two majors.. No movement from either.

New game, normal, large planet with five other majors. On turn 14 with no major movement again.

Re: AI deficient in an early game scenario

Posted: Wed Jul 27, 2022 4:42 pm
by solops
oldspec4 wrote: Tue Jul 26, 2022 8:27 am I am seeing the same results with the latest beta 1.11.07.

Just finished a normal game on turn 43, small planet, and two majors.. No movement from either.

New game, normal, large planet with five other majors. On turn 14 with no major movement again.
+1
I am getting the same behavior - no major nation expansion. Definitely introduced recently. Not sure of it was 06 or 07.

Re: AI deficient in an early game scenario

Posted: Fri Jul 29, 2022 8:08 am
by eddieballgame
solops wrote: Wed Jul 27, 2022 4:42 pm
oldspec4 wrote: Tue Jul 26, 2022 8:27 am I am seeing the same results with the latest beta 1.11.07.

Just finished a normal game on turn 43, small planet, and two majors.. No movement from either.

New game, normal, large planet with five other majors. On turn 14 with no major movement again.
+1
I am getting the same behavior - no major nation expansion. Definitely introduced recently. Not sure of it was 06 or 07.
The AI is expanding nicely in 1.11.06, have not tried 1.11.07.

Re: AI deficient in an early game scenario

Posted: Fri Jul 29, 2022 11:19 am
by oldspec4
Have tried various settings and restarts under latest beta 1.11.07 with same results, i.e. no major regime expansion.

Did not see this behavior with prior betas.

Re: AI deficient in an early game scenario

Posted: Fri Jul 29, 2022 6:13 pm
by misterprimus
oldspec4 wrote: Fri Jul 29, 2022 11:19 am Have tried various settings and restarts under latest beta 1.11.07 with same results, i.e. no major regime expansion.
Agreed. Happened to me on a small Planetoid.

Re: AI deficient in an early game scenario

Posted: Fri Jul 29, 2022 6:24 pm
by Silvokial
I can confirm that AI has plenty units and continues to produce more, but is seemingly incapable of moving them away from the city hex.

It seems like a pretty major AI bug in the latest beta

Re: AI deficient in an early game scenario

Posted: Fri Jul 29, 2022 8:39 pm
by Arralen

Re: AI deficient in an early game scenario

Posted: Fri Jul 29, 2022 9:53 pm
by Vic
Thanks for spotting guys! Apologies for this. Uploading v1.11.08 asap!