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CMO public beta - Build 1282.1

Posted: Fri Oct 14, 2022 8:40 pm
by Dimitris
Download: https://drive.google.com/file/d/13wtNob ... sp=sharing

To apply: Unzip on the existing installation of CMO + "Tiny" update.

NOTE: This is a public beta. Standard disclaimers apply.

Build 1282.1 Release Notes (changes from B1278.1)
========================================================================

* ADDED: [LOS Tool] Added distinct horizon type entry for ESM

* ADDED: Mission Editor UI Overhaul Feedback:
- Targets tab (panel) is active for Patrol and Support Missions; It is better inactivated if it is not usable.
- Now we cannot see the Strike Mission has targets or not if we don't change the panel to target one. Thus if there is any indicator to show Strike Mission has no targets, such as Mission Name displayed in yellow color instead of normal green or red, it might help player for deleting mission (other than AAW Strike, because it is used as Intercept).

* ADDED: [Lua] Added method Tool_LOS_Points for determining LOS between two geopoints (selectable horizon-type). Usage example: Tool_LOS_Points({latitude='3.12', longitude='3.488', alt=3000}, {latitude='9.34523', longitude='9.32445324', alt=3000}, 1)

* ADDED: [Area & Ref point manager] : Mass deletion, renaming, tag addition/removal for reference points

* Added licensing support for Falklands DLC

* TWEAK: [DB Viewer] For boost-coast missiles, display the dynamically calculated boost and total endurance times (ignore the DB-stock fuel)
* TWEAK: [Area & Refpoint manager]: Tags list are now displayed beside the RP and the newly created tag will be defaulted to activated
* Various tweaks & fixes in ABM engagements

* FIXED: #14841 - Plot new course for datalinked weapons fails while sim running
* FIXED: Take-off time was no longer working
* FIXED: Issue when loading a scenario from failed validation of area
* FIXED: Irregular crash issue when adding new aircraft
* FIXED: CTD caused by the use of disposed scroll view
* FIXED: Changing side was clearing all entries in the message log
* FIXED: Obfuscation issue causing a display error for reference points tags
* FIXED: Freeze in various weapon engagements in Falklands DLC
* FIXED: Supplier options are no longer displayed for contacts and groups
* FIXED: Mission Triggers on Hostile
* FIXED: Dummy weapon record (10000 capacity) causing replenishment issue by using supply to fill up the 10000.
* FIXED: Sub detected event is not triggered
* FIXED: Inconsistent use of horiz. range and slant range in radar model
* FIXED: PrSm Spiral detonating below ground level vs ground targets
* FIXED: Ballistic missile must aim for intercept point vs moving target
* FIXED: "Rocket - Long Burn" engine type not factored in for prolonged boost-coast burn
* FIXED: Mission Editor - "Mission Triggers when Contact Is:" Setting
* FIXED: Exception during post-pulse processing when side has no units
* FIXED: [B1278.1] Missions failing to activate
* FIXED: Exception in mine clearing maneuvering
* FIXED: [1278.1] Unhandled exception on mission create, task pool error and possibly some others
* FIXED: Game silently freezes with no displayed errors.(2)
* FIXED: MQ-9B SeaGuardian STOL UAV, Unable to Take-Off/Land
* FIXED: [Lua] Correct enum names in SetSideOption
* FIXED: [B1277.1] The default setting for a Packages Take of Time locks the field

* Includes a new set of .inst files by Kushan for Greece, Turkey & Taiwan.

Re: CMO public beta - Build 1282.1

Posted: Fri Oct 14, 2022 9:22 pm
by Nikel
Hi. Thanks for the update.

Noticed that in the scenarios folder there are:

- Northern Inferno subfolder.

- But also a Nothern Inferno, with a single file, 9. Fox Two 22 Sept 1975.scen that is updated with respect to the scenario included in the proper Northern Inferno folder.

Re: CMO public beta - Build 1282.1

Posted: Fri Oct 14, 2022 11:52 pm
by rmwilsonjr
Outstanding, as always. Thanks, Devs.

Re: CMO public beta - Build 1282.1

Posted: Sat Oct 15, 2022 2:42 pm
by Parel803
Great, thx
regards GJ

Re: CMO public beta - Build 1282.1

Posted: Sat Oct 15, 2022 8:24 pm
by KC45
The game shows its game version as it is [1281] not [1281.1]. Not much problem but little bit confusing...

Re: CMO public beta - Build 1282.1

Posted: Sat Oct 15, 2022 10:16 pm
by thewood1
KC45 wrote: Sat Oct 15, 2022 8:24 pm The game shows its game version as it is [1281] not [1281.1]. Not much problem but little bit confusing...
Mine says 1282. I'm not there was a 1281.

Re: CMO public beta - Build 1282.1

Posted: Sat Oct 15, 2022 10:28 pm
by KC45
thewood1 wrote: Sat Oct 15, 2022 10:16 pm
KC45 wrote: Sat Oct 15, 2022 8:24 pm The game shows its game version as it is [1281] not [1281.1]. Not much problem but little bit confusing...
Mine says 1282. I'm not there was a 1281.
Oops... it was 1282. Sorry and thanks

Re: CMO public beta - Build 1282.1

Posted: Sun Oct 16, 2022 3:30 pm
by Micaz91
I really miss the "edit flightplan" in mission editor. :|

Re: CMO public beta - Build 1282.1

Posted: Sun Oct 16, 2022 3:54 pm
by thewood1
Micaz91 wrote: Sun Oct 16, 2022 3:30 pm I really miss the "edit flightplan" in mission editor. :|
Because this is exactly the thread where it should be brought up ant not this thread...

https://www.matrixgames.com/forums/view ... 0&t=389185

Re: CMO public beta - Build 1282.1

Posted: Sun Oct 16, 2022 10:44 pm
by gennyo
It may be my problem (and this is why I post it here), but DLZs of AAM/SAMs against sea skimming missiles seems shrunk from 1278? Waiting for other users to check it out.