Captured Berlin in October 1941 ,and suggestion for game
Posted: Thu Mar 02, 2023 5:05 pm
I attracted a lot of the main German AI forces in the swamp area and slowed them down
Then somehow AI Repeatedly exposed its flank, and was surrounded
I have done many campagin, both ger and sov ,
I suggest some improvements to the current campaign:
1. The replenishment of troops is very ,very slow.
TOE even continues to decrease without contact with enemy.
This is a problem for both the German and the Soviet armies.
I have a lot of manpower but I can't replenish TOE.* (refit is turned on, in well-supplied areas, even in the rear)
There must be something wrong with the system.
I'm not the only one who thinks this is a problem. In my community of players, they all agree something wrong with the system
To replenish the troops, I needed to send them back to the Reserve BOX and then rail them back to the front.
2. To simulate history, the game , At some point in the early period, the Soviets forced their TOE changes,
Even if I managed to hold the Germans before Vitebsk, Pskov and Zhitomir,
Even if the Sov troops's losses are few,
This TOE change is also enforced,
This has significantly reduced the effectiveness of some units
Should there be an option for the player to control the TOE changes?
3. the Soviet tanks were producing very fast, but no TOE was using them in large numbers.
There was one campagin, in 1942 summer, I had 6,000 to 8,000 tanks in Pool,
No TOE use these tanks , only useless tank bridge
The game just "assumes" that the Sov will lose a large number of tanks and equiment early periord,
thus using small tank TOE and smaller Inf TOE.
These smaller units are much poor in combat effectiveness.
Since there is only room for 3 units in a HEX,
putting bridge will only have a negative effect,
I know that i can put the troops in 'Reserve', and they can fight behind the front line HEX
But this is an unstable way to engage in combat (in particular for sov, have less chance of triggering), For the most case, the army relies on the first front line to fight
The Soviets have tanks Corp as late as 1943,
Since SOV Tank Corp had relatively fewer TOE men and heavy equipment,
Tank Corp is much less useful than mechanized Corp and infantry Corp
Then somehow AI Repeatedly exposed its flank, and was surrounded
I have done many campagin, both ger and sov ,
I suggest some improvements to the current campaign:
1. The replenishment of troops is very ,very slow.
TOE even continues to decrease without contact with enemy.
This is a problem for both the German and the Soviet armies.
I have a lot of manpower but I can't replenish TOE.* (refit is turned on, in well-supplied areas, even in the rear)
There must be something wrong with the system.
I'm not the only one who thinks this is a problem. In my community of players, they all agree something wrong with the system
To replenish the troops, I needed to send them back to the Reserve BOX and then rail them back to the front.
2. To simulate history, the game , At some point in the early period, the Soviets forced their TOE changes,
Even if I managed to hold the Germans before Vitebsk, Pskov and Zhitomir,
Even if the Sov troops's losses are few,
This TOE change is also enforced,
This has significantly reduced the effectiveness of some units
Should there be an option for the player to control the TOE changes?
3. the Soviet tanks were producing very fast, but no TOE was using them in large numbers.
There was one campagin, in 1942 summer, I had 6,000 to 8,000 tanks in Pool,
No TOE use these tanks , only useless tank bridge
The game just "assumes" that the Sov will lose a large number of tanks and equiment early periord,
thus using small tank TOE and smaller Inf TOE.
These smaller units are much poor in combat effectiveness.
Since there is only room for 3 units in a HEX,
putting bridge will only have a negative effect,
I know that i can put the troops in 'Reserve', and they can fight behind the front line HEX
But this is an unstable way to engage in combat (in particular for sov, have less chance of triggering), For the most case, the army relies on the first front line to fight
The Soviets have tanks Corp as late as 1943,
Since SOV Tank Corp had relatively fewer TOE men and heavy equipment,
Tank Corp is much less useful than mechanized Corp and infantry Corp