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[FIXED + WAD] ASTER 30/15 acting weird, and other missiles too

Posted: Thu Oct 31, 2024 4:53 pm
by jujuterminator
Hello, so my problem is very simple for some reason meteor/ASTER missiles seems to make U turns (180 degres) after missing a target since the last update on steam, on top of that the missiles miss much more idk if it is a feature or just part of the issue, can you look into this ?
Best regards,
game version : latest available on Steam
operating system : Windows 11
hardware : intel 12700K, 32 GB of RAM, GPU : RTX 4060TI

Re: ASTER 30/15 acting weird, and other missiles too

Posted: Thu Oct 31, 2024 7:36 pm
by Nikel
Not sure, but is it related with this long thread?

https://www.matrixgames.com/forums/view ... 6#p5152036

Re: ASTER 30/15 acting weird, and other missiles too

Posted: Thu Oct 31, 2024 11:13 pm
by Raptorx7_slith
jujuterminator wrote: Thu Oct 31, 2024 4:53 pm Hello, so my problem is very simple for some reason meteor/ASTER missiles seems to make U turns (180 degres) after missing a target since the last update on steam, on top of that the missiles miss much more idk if it is a feature or just part of the issue, can you look into this ?
Best regards,
game version : latest available on Steam
operating system : Windows 11
hardware : intel 12700K, 32 GB of RAM, GPU : RTX 4060TI
Thanks for the report, missiles making U-turns is fixed in the next patch. This wasn't a bug necessarily as it had no impact on whether or not the missile would hit its target though. As for missiles missing more often, aircraft detecting missiles/FCR lock early will cause them to go defensive way before the missile is going to hit them, significantly decreasing the chance the missile hits overall. Also in your scenario the US side is firing their AMRAAMS at max range

Re: ASTER 30/15 acting weird, and other missiles too

Posted: Thu Oct 31, 2024 11:36 pm
by thewood1
Just a tip...check the WRA on all of your AAM if you think they are being fired and then evaded too easily. Max range shots are a good way to wreck your budget for the year.

Re: [FIXED + WAD] ASTER 30/15 acting weird, and other missiles too

Posted: Fri Nov 01, 2024 10:04 am
by Dimitris
BTW, your version (v1.06 - B1328.18) is now outdated. Please update to v1.07, which includes tweaks on missile endgame logics.

Re: [FIXED + WAD] ASTER 30/15 acting weird, and other missiles too

Posted: Mon Nov 04, 2024 8:49 pm
by Nikel
Thanks for the scenario jujuterminator, this is an amazing battle :)




This is build 1493, many french missiles turned as was reported by jujuterminator.

TM.png
TM.png (152.46 KiB) Viewed 265 times


Same situation with the new build, 1500. Now they try to pursue the same target, that has already surpassed them and that never will be hit, there are many other targets available, is it WAD?

TMT.png
TMT.png (112.07 KiB) Viewed 265 times