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CVE question

Posted: Tue Nov 05, 2024 9:37 pm
by Bella
I have the first CVE (Long Island) around Darwin, after escorting a convoy there. Several IJN transport/maybe invasion fleets appeared just then, south of Java. It’s September 02, 1942. I sent Long Island north to cause some havoc but even within 3 hexes, she won’t launch the 18 SBDs she has, which are set on Naval attack.

What am I missing?

Re: CVE question

Posted: Wed Nov 06, 2024 12:13 am
by RangerJoe
Bella wrote: Tue Nov 05, 2024 9:37 pm I have the first CVE (Long Island) around Darwin, after escorting a convoy there. Several IJN transport/maybe invasion fleets appeared just then, south of Java. It’s September 02, 1942. I sent Long Island north to cause some havoc but even within 3 hexes, she won’t launch the 18 SBDs she has, which are set on Naval attack.

What am I missing?
I can't tell from the picture that you did not post . . .

Re: CVE question

Posted: Wed Nov 06, 2024 12:42 am
by Platoonist
Is this 18 plane SBD group carrier-trained as well as carrier-capable? Does the task force the Long Island is in have any planes set to naval search? Is she in an Air Combat, CV Escort or an Air Transport task force? Plus, the Long Island only has an aircraft capacity of 16, so it's also possible her small flight deck is currently too crowded for attack missions.

But yeah, a screenshot could speak volumes.

Re: CVE question

Posted: Wed Nov 06, 2024 3:45 pm
by Nazcatraz
Bella wrote: Tue Nov 05, 2024 9:37 pm I have the first CVE (Long Island) around Darwin, after escorting a convoy there. Several IJN transport/maybe invasion fleets appeared just then, south of Java. It’s September 02, 1942. I sent Long Island north to cause some havoc but even within 3 hexes, she won’t launch the 18 SBDs she has, which are set on Naval attack.

What am I missing?
Naval Attack could happen or not depends on whether the pilots could be able to find the enemies in the first place. If anything, I recommend you to check and make sure to have like 20% of them on Search. Even then, it's not guaranteed for them to be able to locate. So setting those float planes from escorting ships to search also would be a good move. And also to make sure they are both carriers trained & capable.

Re: CVE question

Posted: Wed Nov 06, 2024 7:10 pm
by btd64
As Platoonist said, the capacity of the ship is 16. 17 plane squadron might fly but I would resize the squadron to 16. It will fly then....GP

Re: CVE question

Posted: Wed Nov 06, 2024 10:21 pm
by PaxMondo
RangerJoe wrote: Wed Nov 06, 2024 12:13 am
Bella wrote: Tue Nov 05, 2024 9:37 pm I have the first CVE (Long Island) around Darwin, after escorting a convoy there. Several IJN transport/maybe invasion fleets appeared just then, south of Java. It’s September 02, 1942. I sent Long Island north to cause some havoc but even within 3 hexes, she won’t launch the 18 SBDs she has, which are set on Naval attack.

What am I missing?
I can't tell from the picture that you did not post . . .
I'm with RJ here .. screenshots ... that microsoft snipping tool is really easy to use. Others have tried to guess, and they may well be correct. But without screenshots we're just guessing too much.

screenshots with your questions help so much ....

Re: CVE question

Posted: Thu Nov 07, 2024 7:27 am
by Chris21wen
If you had posted a pic you would have been told instantly that the ship has too many aircraft. The max number of ac that any ship can have and stll remain flight operable is 115%. Ignoring fractions 18 ac is dead on 115% hence no ops other than air transfer. If you sent it as an escort with 18 ac it would never have flown any ops.

Re: CVE question

Posted: Sun Nov 10, 2024 12:45 pm
by HansBolter
The Escort/CAP ratio plays a very big part in the calculations determining if a mission sorties.

Given that only a small squadron of attack planes can be operationally placed on the LI with no possibility of any Escorts, it would be very unlikely to launch a strike without another carrier providing Escorts.

I use the LI to provide some CAP over my CVE Replenishment TFs. That's about all its good for.

Re: CVE question

Posted: Wed Nov 13, 2024 4:18 pm
by Bella
HansBolter wrote: Sun Nov 10, 2024 12:45 pm The Escort/CAP ratio plays a very big part in the calculations determining if a mission sorties.

Given that only a small squadron of attack planes can be operationally placed on the LI with no possibility of any Escorts, it would be very unlikely to launch a strike without another carrier providing Escorts.

I use the LI to provide some CAP over my CVE Replenishment TFs. That's about all its good for.
Thanks. What’s an LI?

Re: CVE question

Posted: Wed Nov 13, 2024 4:59 pm
by Alpha77
Bella wrote: Wed Nov 13, 2024 4:18 pm
HansBolter wrote: Sun Nov 10, 2024 12:45 pm The Escort/CAP ratio plays a very big part in the calculations determining if a mission sorties.

Given that only a small squadron of attack planes can be operationally placed on the LI with no possibility of any Escorts, it would be very unlikely to launch a strike without another carrier providing Escorts.

I use the LI to provide some CAP over my CVE Replenishment TFs. That's about all its good for.
Thanks. What’s an LI?
Long Island, a small CVE (or better it was used to transport planes)

Re: CVE question

Posted: Wed Nov 13, 2024 7:18 pm
by Sardaukar
Remember that it works as long as you are not over 115% capacity.

Re: CVE question

Posted: Fri Nov 15, 2024 6:23 pm
by bradfordkay
MKmark wrote: Fri Nov 15, 2024 11:16 am
Sardaukar wrote: Wed Nov 13, 2024 7:18 pm Remember that it works as long as you are not over 115% capacity.
ejem..

exactly 16 planes no one more.
115% of 16 is 18.4

Re: CVE question

Posted: Sat Nov 16, 2024 7:27 am
by Chris21wen
MKmark wrote: Fri Nov 15, 2024 11:16 am
Sardaukar wrote: Wed Nov 13, 2024 7:18 pm Remember that it works as long as you are not over 115% capacity.
ejem..

exactly 16 planes no one more.
17, I already did the maths earlier when I said 18% is dead on 115% hence no ops.

Re: CVE question

Posted: Sat Nov 16, 2024 6:11 pm
by Sardaukar
It'd be easy to see from ship screen, if total plane number is orange, they fly, if red, they won't.

Could also be sortie amount left, if out of sorties (which in real life means bombs etc, torpedoes are counted separately), cannot fly offensive missions.

Re: CVE question

Posted: Sat Nov 16, 2024 6:18 pm
by Platoonist
Sardaukar wrote: Sat Nov 16, 2024 6:11 pm It'd be easy to see from ship screen, if total plane number is orange, they fly, if red, they won't.
The Long Island's aircraft capacity does display as orange with an 18-plane SBD group on board. I also think the lack of any possible accompanying fighters is likely making the group reluctant to attack alone. As HansBolter noted the Escort/CAP ratio plays a very big part in the calculations determining if a mission sorties.

Long-Island.jpg
Long-Island.jpg (30.84 KiB) Viewed 641 times

Re: CVE question

Posted: Sat Nov 16, 2024 6:26 pm
by Sardaukar
Yea, those figures look just fine.

Then it's most likely that they don't have Escort fighters. And there is more, changing air unit CO to more Aggressive helps some. Putting some real nutcase into charge might backfire, though...via casualties 8-)

Re: CVE question

Posted: Sat Nov 16, 2024 8:05 pm
by Sardaukar
Real issue is, CVE Long Island is no way fit for real CVE work.

It is best used for aircraft transport or convoy ASW asset.

Re: CVE question

Posted: Sun Nov 17, 2024 12:12 pm
by HansBolter
Or for providing a token CAP over the CVE Replenishment TFs as I use it for.

It certainly isn't adequate CAP to stop a determined sortie, but enough to ward off long range, unescorted Nettie attacks.

Re: CVE question

Posted: Mon Nov 18, 2024 1:56 pm
by Sardaukar
MKmark wrote: Mon Nov 18, 2024 12:49 pm
Chris21wen wrote: Sat Nov 16, 2024 7:27 am
MKmark wrote: Fri Nov 15, 2024 11:16 am

ejem..

exactly 16 planes no one more.
17, I already did the maths earlier when I said 18% is dead on 115% hence no ops.
Thats it, no ops.
It is so easy to check from ship screen. Orange is good to go, red, no ops.

Re: CVE question

Posted: Wed Nov 20, 2024 5:33 pm
by PaxMondo
MKmark wrote: Mon Nov 18, 2024 5:33 pm
you can put 24 planes if you want. or 36. go.
???

not sure I understand.


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