Page 1 of 1

Search & seizure: a bug and workaround

Posted: Mon Jan 06, 2025 5:42 pm
by juntoalmar
Hi,

Attached to this message there is a game save. When the German player has the chance to Search & Seizure, independently of what he chooses, the game gets stuck and doesn't continue to the next phase.

Work around: open the US entry pool window and close it, and the game unlocks itself and continues. This has saved me a few times on different problems (getting stuck on air combat, for example). My guess is that there may be some trouble with the code to open/close some windows, and somehow opening another one can fix lock.

Cheers,
seize.zip
(1.53 MiB) Downloaded 31 times

Re: Search & seizure: a bug and workaround

Posted: Mon Jan 06, 2025 6:30 pm
by Joseignacio
Thanks, that may come handy.

Re: Search & seizure: a bug and workaround

Posted: Mon May 19, 2025 9:31 pm
by lucliu
Thanks for the workaround.

It could resolve the below issue as well:
https://forums.matrixgames.com/viewtopi ... 1&t=410391

Re: Search & seizure: a bug and workaround

Posted: Wed May 21, 2025 11:10 pm
by Joseignacio
In my game, I was able to do S&S normally once, and I am not sure the second time went well (maybe it didnt apply the lose of the resource because the response was different) but it didnt hang.