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Game failure upon reaching round 56 (September 12, 1936) Nationalist side
Posted: Sat Jun 06, 2026 8:22 pm
by Tuerka
Hi everyone. The game crashes at round 56 and won't let me continue. I've attached screenshots of the error message.
Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side
Posted: Mon Jun 22, 2026 3:30 pm
by Tom_
Hi Tuerka,
If someone hasn't already mentioned it in a private DM then i'd suggest you upload a save game.
This will allow the devs to investigate in greater detail.
Good luck
Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side
Posted: Mon Jun 22, 2026 5:24 pm
by Alessandro S.
Tuerka wrote: Sat Jun 06, 2026 8:22 pm
Hi everyone. The game crashes at round 56 and won't let me continue. I've attached screenshots of the error message.
Yes, please upload the savegame that crashes when you run the turn.
If you ZIP it the thing should be good for to DM at me or simply upload here.
Fixing stuff without a save reproducing the issue is next to impossible in this case.
Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side
Posted: Sat Jun 27, 2026 5:50 pm
by coach3play4
I got the same sort of failure. Same type of screen shot and game would keep on going back to same date during turn. And that was on turn 1.However in my case it seemed to have something to do with me changing preference logistics from plan to no plan. I changed it back to using plan (ie harder logistics) and no problem.
Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side
Posted: Thu Jul 02, 2026 3:10 pm
by Alessandro S.
coach3play4 wrote: Sat Jun 27, 2026 5:50 pm
I got the same sort of failure. Same type of screen shot and game would keep on going back to same date during turn. And that was on turn 1.However in my case it seemed to have something to do with me changing preference logistics from plan to no plan. I changed it back to using plan (ie harder logistics) and no problem.
Can you provide the Savegame that has the issue when running the turn ?
EDIT: I think I just fixed his along with an other issue report.