Game failure upon reaching round 56 (September 12, 1936) Nationalist side

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Tuerka
Posts: 5
Joined: Thu Mar 12, 2026 1:07 am

Game failure upon reaching round 56 (September 12, 1936) Nationalist side

Post by Tuerka »

Hi everyone. The game crashes at round 56 and won't let me continue. I've attached screenshots of the error message.
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Tom_
Posts: 183
Joined: Sat Jun 27, 2020 8:29 am

Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side

Post by Tom_ »

Hi Tuerka,

If someone hasn't already mentioned it in a private DM then i'd suggest you upload a save game.
This will allow the devs to investigate in greater detail.

Good luck
Alessandro S.
Posts: 279
Joined: Thu Dec 13, 2018 7:28 am

Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side

Post by Alessandro S. »

Tuerka wrote: Sat Jun 06, 2026 8:22 pm Hi everyone. The game crashes at round 56 and won't let me continue. I've attached screenshots of the error message.
Yes, please upload the savegame that crashes when you run the turn.
If you ZIP it the thing should be good for to DM at me or simply upload here.
Fixing stuff without a save reproducing the issue is next to impossible in this case.
The only responsible person. (Unless I can frame someone else)
coach3play4
Posts: 157
Joined: Sat Aug 26, 2000 8:00 am
Location: usa

Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side

Post by coach3play4 »

I got the same sort of failure. Same type of screen shot and game would keep on going back to same date during turn. And that was on turn 1.However in my case it seemed to have something to do with me changing preference logistics from plan to no plan. I changed it back to using plan (ie harder logistics) and no problem.
Alessandro S.
Posts: 279
Joined: Thu Dec 13, 2018 7:28 am

Re: Game failure upon reaching round 56 (September 12, 1936) Nationalist side

Post by Alessandro S. »

coach3play4 wrote: Sat Jun 27, 2026 5:50 pm I got the same sort of failure. Same type of screen shot and game would keep on going back to same date during turn. And that was on turn 1.However in my case it seemed to have something to do with me changing preference logistics from plan to no plan. I changed it back to using plan (ie harder logistics) and no problem.
Can you provide the Savegame that has the issue when running the turn ?
EDIT: I think I just fixed his along with an other issue report.
The only responsible person. (Unless I can frame someone else)
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