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v1.10 public beta with real-time MP now live!
Posted: Wed Aug 12, 2026 3:51 pm
by Dimitris
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 12, 2026 4:34 pm
by HalfLifeExpert
This is great!
Question:
This build is 1900.5, the last beta was 1892
Is the ONLY difference between the two the addition of the MP modules?
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 12, 2026 4:41 pm
by Kushan04
HalfLifeExpert wrote: Wed Aug 12, 2026 4:34 pm
This build is 1900.5, the last beta was 1892
Is the ONLY difference between the two the addition of the MP modules?
No. There are the usual number of fixes and changes included as well.
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 12, 2026 5:36 pm
by Dimitris
Changes (excl. fixes) from B1892 to B1900.5:
------------------------------------------------------------------------
* ADDED: [Lua] Added new FPinsertWP methods
- insertWaypointAfter
- insertWaypointBefore
- returns a table of index and wp_wrapper
* TWEAK: More graceful handling when the UI fails to load a webp unit image because the webp codec is not present (This doesn't fundamentally solve the problem, but drops the severity from "Command hard-crashes to desktop" to "Unit images don't show")
* TWEAKS to naval formation editor:
- The group selected on the main map is now correctly pre-selected
- Added support for Relative/Fixing bearings
- Added the ability to set the heading for the Leader if it has not a plotted course
Re: v1.10 public beta with real-time MP now live!
Posted: Thu Aug 13, 2026 2:23 am
by Transient
Just had a go at it, and it was fun.
Some quick comments/feedback:
1. It was laggy, even when just giving commands to units on a small scenario of around 150 units
2. There is a need to be able to communicate with the other player via a chat function.
3. The chat function has to be present before the scenario is run. I had to guess which side my opponent was going to take so I could choose to be his opponent.
4. The first time I ran it after accepting someone into my hosted game, it hanged. It kept showing 'logging in'. After that I realised I was in editor mode when I confirmed his request to enter my hosted game. I'm not sure if that had anything to do with it.
Re: v1.10 public beta with real-time MP now live!
Posted: Thu Aug 13, 2026 6:59 pm
by Eagle2046
Hello Dimitris, thanks for the beta but I went to the link you provided but did not see a link there to download it, maybe I am just missing something. Went to “ My Page “ file downloads but didn’t see it there either. Thanks.
Re: v1.10 public beta with real-time MP now live!
Posted: Thu Aug 13, 2026 7:46 pm
by thewood1
I think its Steam only. Thats why the directions were specifically for Steam.
Re: v1.10 public beta with real-time MP now live!
Posted: Thu Aug 13, 2026 9:18 pm
by Eagle2046
Thanks your response Transient. I suspected that just wanted to confirm. Do you know when this will be available to those of us that have purchased through Matrix ? Thanks your response Transient. I suspected that just wanted to confirm. Do you know when this will be available to those of us that have purchased through Matrix ?
Re: v1.10 public beta with real-time MP now live!
Posted: Fri Aug 14, 2026 6:46 am
by R_TEAM
Transient wrote: Thu Aug 13, 2026 2:23 am
Just had a go at it, and it was fun.
Some quick comments/feedback:
......
2. There is a need to be able to communicate with the other player via a chat function.
......
there are many 3.party tools available where doing chat (and more) much better any inbuild chat can do ...
(TeamSpeak/Discord are the most popular)
See this as wasted dev time ...
Re: v1.10 public beta with real-time MP now live!
Posted: Fri Aug 14, 2026 7:30 am
by Dimitris
Eagle2046 wrote: Thu Aug 13, 2026 9:18 pm
Thanks your response Transient. I suspected that just wanted to confirm. Do you know when this will be available to those of us that have purchased through Matrix ?
Probably later.
Re: v1.10 public beta with real-time MP now live!
Posted: Sat Aug 15, 2026 9:27 pm
by Eagle2046
Thanks Dimitris, I can wait no problem. Thanks your hard work.
Re: v1.10 public beta with real-time MP now live!
Posted: Sun Aug 16, 2026 12:48 pm
by pjb1
Formation Editor "Shift F4" opens up as a blank screen.
Re: v1.10 public beta with real-time MP now live!
Posted: Sun Aug 16, 2026 12:59 pm
by Knightpawn
pjb1 wrote: Sun Aug 16, 2026 12:48 pm
Formation Editor "Shift F4" opens up as a blank screen.
not really. It work for me. Is it the zoom level maybe?
Re: v1.10 public beta with real-time MP now live!
Posted: Sun Aug 16, 2026 3:04 pm
by Hoplite1963
Hi Guys
Given that your working on "real time multiplayer" is there any chance that you will be building WeGo PBEM multiplayer & single player into the game on an official basis ?
This might tempt those of us in the turn based camp off the fence to join the party.
Kind regards
Idn
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 19, 2026 3:19 pm
by ParachuteProne
Just wondering if this beta comes with a database update ?
And if so, Is there somewhere we can see the new added units posted ?
Thanks
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 19, 2026 3:41 pm
by Nikel
ParachuteProne wrote: Wed Aug 19, 2026 3:19 pm
Just wondering if this beta comes with a database update ?
And if so, Is there somewhere we can see the new added units posted ?
Thanks
The github request site is the best place for db news. Released or not Pygmalion already posted DB 518 changelog.
https://github.com/PygmalionOfCyprus/cm ... sions/7518
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 19, 2026 3:53 pm
by Kushan04
ParachuteProne wrote: Wed Aug 19, 2026 3:19 pm
Just wondering if this beta comes with a database update ?
And if so, Is there somewhere we can see the new added units posted ?
Thanks
No, it should be in the next update.
Re: v1.10 public beta with real-time MP now live!
Posted: Wed Aug 19, 2026 4:39 pm
by ParachuteProne
Ok, Thanks !
Re: v1.10 public beta with real-time MP now live!
Posted: Thu Aug 20, 2026 9:52 am
by Nikel
pjb1 wrote: Sun Aug 16, 2026 12:48 pm
Formation Editor "Shift F4" opens up as a blank screen.
Perhaps it is a Webview2 problem.
Try updating Microsoft Edge.