Napoleon Strategy

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welk
Posts: 1263
Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Napoleon Strategy

Post by welk »

I did read these threads on the forum, and I contacted the authors of these old napoleonic projects, that seem to be now from a long time in "abandonware"

https://forums.matrixgames.com/viewtopi ... &start=320
(Rise and fall of an empire - Kirk/Hellfire)

https://forums.matrixgames.com/viewtopic.php?t=331519
(Napoleonic wars - Sipres)

https://forums.matrixgames.com/viewtopi ... 9#p5241109
(Leipzig 1813 - Sipres)

I did contact them to get, if possible, their old stuff (graphs, sounds images deco, etc), in the goal to build the following project : "Napoleon Strategy" (at European scale) will be my next project, after release of the actuel ASL Tactic Command mod, that is coming soon.

My project will not be so ambitious than these old napoleonic projects (above), because I consider that a "strategic scale game" has nothing to do with lot of details that below to the operationnel scale, but with some little tips I though about, I think this napoleonic campaign (1800-1015) campaign will be fun to play (Napo human player vs Coalized AI)

At the same time (but totally independantly), I will upgrade my Napoleonic battle mod at my Us Civil war standards mod (improved parameters), with a complete revision of graph's terrains and map, wich are too clear.

If someone has also napoleonic stuff (graphs, sounds, images deco, etc), it would be very usefull for me to get this stuff. It would be too bad to let old stuff in "abandonware" without to use it.
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