To op-fire or not to?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
Wolverine
Posts: 16
Joined: Wed Sep 13, 2000 8:00 am
Location: Finland

To op-fire or not to?

Post by Wolverine »

I'd really like to have this feature:

When you have chance to use op-fire, you would see if you are seen before you shoot.

It's annoying when you try to hide and then comes the enemy and you can use op-fire, but you don't know if enemy sees you or not. So, you think it doesn't see you and you don't use op-fire. You were wrong and the enemy shoots you dead.

Let me give an example:

I was trying to go through little forest hidden and then came an enemy panther to top of the hill before me. I had chance to op-fire, but I thought it doesn't see me, so I didn't shoot. I was wrong and panther shot my tank, destroying it.

I hope you got it.

Sorry my bad English.
Larry Holt
Posts: 1644
Joined: Fri Mar 31, 2000 10:00 am
Location: Atlanta, GA 30068

Post by Larry Holt »

Well in real life it would be nice to know if you are spotted also but you don't. This is just some of the uncertainty of real combat that the game accurately models.

------------------
An old soldier but not yet a faded one.
OK, maybe just a bit faded.
Never take counsel of your fears.
Colonel Klink
Posts: 103
Joined: Sun Apr 09, 2000 8:00 am
Location: Northern California

Post by Colonel Klink »

i'm wondering if shot%'s are showing up for ver 4.1 or 4.2
haven't installed yet, waiting for my current battle to end.

if not.. no big deal Image
Wolverine
Posts: 16
Joined: Wed Sep 13, 2000 8:00 am
Location: Finland

Post by Wolverine »

Well, when it's your turn you can tell which units are seen by enemies because there's that * symbol in their names. So that's realistic then??

And let's think this in real life..

Ok, you are trying to hide from that panther at the top of the hill. Well I think you could say it has seen you when it's turret starts turn to you. Right?
Fredde
Posts: 333
Joined: Wed Jun 07, 2000 8:00 am
Location: Goteborg, Sweden

Post by Fredde »

Umm, I believe that * next to the unit also is there when you try to opfire with it, at least that happens with my copy of the game Image . So you do actually know if you are seen or not when you get the option to opfire with it (which one can argue if it's realistic or not, probably the enemy will make some kind of reaction if they spot enemies close by and not just continue unbothered with their duties.. and based on their reaction you can figure out if you're spotted or not).

Nope Colonel Klink, still no percentage values!
"If infantry is the Queen of the battlefield, artillery is her backbone", Jukka L. Mäkelä about the Finnish victory at Ihantala.
Wolverine
Posts: 16
Joined: Wed Sep 13, 2000 8:00 am
Location: Finland

Post by Wolverine »

Thanks Fredde!

I'm not actually a 100% that there isn't * symbol when op-firing and you are seen. I must look more carefully. Where is it? I haven't seen it.

Could some Matrix guy clear this thing?

One more strange thing:

Why can't you see your hit-% when confirming op-fire?
Wolverine
Posts: 16
Joined: Wed Sep 13, 2000 8:00 am
Location: Finland

Post by Wolverine »

I mean in real life, surely you know roughly how well you can hit.

Or should we all know so much about war so that we must self calculate the hit-% by looking the range, by thinking what gun we are using, how fast the enemy is moving??

I think not, so please add hit-% to op-fire confirming. (If it isn't there somewhere and I haven't seen it..)
Fuerte
Posts: 314
Joined: Wed Jun 14, 2000 8:00 am
Location: Helsinki Finland
Contact:

Post by Fuerte »

The hit probability has been suggested before, among other things.
Charles22
Posts: 875
Joined: Wed May 17, 2000 8:00 am
Location: Dallas, Texas, USA

Post by Charles22 »

The * definitely tells you whether the unit is spotted or not, prior to anything further done, and yes it does work correctly during op fire (you'll find numerous units with it on and off). The * only tells you present spotting of that unit, and not whether another round fired or hex moved will change it to being spotted if unspotted before.
Wolverine
Posts: 16
Joined: Wed Sep 13, 2000 8:00 am
Location: Finland

Post by Wolverine »

Roger That!
Rhone
Posts: 104
Joined: Thu Aug 17, 2000 8:00 am

Post by Rhone »

I generally use op fire like this. AP vs. Armour at close range and HE vs. Soft at close range.

If I shoot a .50 cal at a PzIV 20 hexes away, I will assume I am wasting ammunition.

Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”