campaigns progressive

A turn-based strategy game like no other has landed. Approachable, absorbing and visually impressive yet detailed, Battle Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation. The game has more than 30 battles in a range of theatres of war from the North African desert through D-Day to the to the snowy Ardennes mountains where the Allies battled to repel the final German offensive. Now with additional battles on the Western Front with the expansions 'Blitzkrieg France', 'Market Garden', 'Operation Husky', 'Sealion' and 'Rommel in Normandy'.

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Duck Doc
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campaigns progressive

Post by Duck Doc »

Are the campaigns progressive? By this I mean is performance rewarded by carrying over from one scenario to the next? Throughout or only in each campaign?
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PipFromSlitherine
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RE: campaigns progressive

Post by PipFromSlitherine »

No - each mission is self-contained. There is a mix of fixed and customisable forces available.

It's possible to script up campaigns which carry over units, but we did not as it can mess with the balance of missions and the campaign, as well as limiting choices of mission settings and units.

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Pip
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Duck Doc
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RE: campaigns progressive

Post by Duck Doc »

Got It. Thanks. Outstanding gaming experiencing & a bunch of fun. Good work!
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