Holding the Line Scenario

A turn-based strategy game like no other has landed. Approachable, absorbing and visually impressive yet detailed, Battle Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation. The game has more than 30 battles in a range of theatres of war from the North African desert through D-Day to the to the snowy Ardennes mountains where the Allies battled to repel the final German offensive. Now with additional battles on the Western Front with the expansions 'Blitzkrieg France', 'Market Garden', 'Operation Husky', 'Sealion' and 'Rommel in Normandy'.

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RocketMan
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Holding the Line Scenario

Post by RocketMan »

The last achievement for this scenario is "Capture the bridge victory point and win the mission." However, after 10 turns (out of 20) this achievement changes to "Failed" even though I have captured the bridge victory point. Is this a bug or are you supposed to win the mission in 10 turns (which would be extreemly hard, if not impossible), or is there some other objective you need to accomplish as part of this achievement that is not listed anywere?
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Lukas
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RE: Holding the Line Scenario

Post by Lukas »

Yeah there is a 10 turn limit. Otherwise it would be pretty easy to achieve. I've just replayed the mission and managed to get the bridge within the limit. I failed the Capture all VPs achievement though.

The achievement description should've mentioned the limit though.
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RocketMan
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RE: Holding the Line Scenario

Post by RocketMan »

The bsf file for this scenario (Normandy3.BSF) has the following for the capture bridge achievement:

[blockquote]FUNCTION ACHIEVEMENT_CAPBRIDGE()
{
&nbsp;&nbsp;&nbsp; if( (GetTurn() < 20) && (GetGlobal("capbridge") == 0) )
&nbsp;&nbsp;&nbsp; {
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; if( GetGlobal("vp4") == 0 )
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; {
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; SetGlobal("capbridge", 1) ;
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; }
&nbsp;&nbsp;&nbsp; }
&nbsp;&nbsp;&nbsp; if( (GetGlobal("victory") == 1) && (GetGlobal("capbridge") == 1) )
&nbsp;&nbsp;&nbsp; {
&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; return&nbsp; 1 ;
&nbsp;&nbsp;&nbsp; }
&nbsp;&nbsp;&nbsp; return 0 ;
}
[/blockquote]It looks like a turn in BA is per side, so after each side has a turn, two turns are counted. So to achieve the CAPBRIDGE achievement you have to win the battle in 10 of your turns, which with the forces available in this scenario would be extreemly hard. I'm not interested in saving and reloading the game the number of times it would require to actually accomplish this objective, as everything would have to go absolutely perfectly with no units lost and damn near every shot fired being effective, so I am just going to call this achievement silly and move on to the next battle.
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IainMcNeil
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RE: Holding the Line Scenario

Post by IainMcNeil »

Some of the achievements are really hard so to get them all takes a fair bit of time.
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Lukas
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RE: Holding the Line Scenario

Post by Lukas »

I didn't think it was too hard. If you let the German tanks across that bridge and into the town (hold fire), then unleash hell and kill them all in 1-2 turns the birdge is more or less clear for the taking.

Getting all achievements in this mission will be very hard, but the bridge one is entirely possible.
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RocketMan
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RE: Holding the Line Scenario

Post by RocketMan »

ORIGINAL: Lukas

I didn't think it was too hard. If you let the German tanks across that bridge and into the town (hold fire), then unleash hell and kill them all in 1-2 turns the birdge is more or less clear for the taking.

Getting all achievements in this mission will be very hard, but the bridge one is entirely possible.

Capturing the bridge victory point is no problem at all, but to get the capture bridge achievement, you need to capture the bridge vp and win the scenario in ten turns.
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RocketMan
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RE: Holding the Line Scenario

Post by RocketMan »

ORIGINAL: Iain McNeil

Some of the achievements are really hard so to get them all takes a fair bit of time.

I understand some of the achievements are meant to be hard to get, and in some cases really hard. But they should not be damn near impossible to achieve. And unless everything goes perfectly right in this scenario, which would require knowing the location of all the enemy units in advance and having the vast majority of all your attacks being successful, winning this scenario in ten turns is near impossible.

No game is perfect and this is really just a minor quibble in an otherwise extreemly enjoyable game, but I would recommend changing the requirement for winning the scenario as the second requirement of the the capture bridge achievement to 15 turns instead of 10 turns. Or perhaps break it up into two achievements, one capture the bridge vp in three or four turns and win the scenario in 15 or so turns.

At the very least you need to make it clear that the capture bridge achievement includes the requirement to win the game in 10 turns.
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Lukas
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RE: Holding the Line Scenario

Post by Lukas »

Hold on you don't have to WIN in 10 turns. You must capture the bridge in 10 turns, and then win before the timer (20 turns?) elapses. If you've captured the bridge within 10 turns it doesn't even matter if you lose it again later on.

I guess the "...and win the scenario" is a bit obsolete. The achievement should just be rewarded if as soon as you get the bridge within 10 turns.
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RocketMan
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RE: Holding the Line Scenario

Post by RocketMan »

ORIGINAL: Lukas

Hold on you don't have to WIN in 10 turns. You must capture the bridge in 10 turns, and then win before the timer (20 turns?) elapses. If you've captured the bridge within 10 turns it doesn't even matter if you lose it again later on.

I guess the "...and win the scenario" is a bit obsolete. The achievement should just be rewarded if as soon as you get the bridge within 10 turns.

As I have stated more than once, the capture bridge achievement requires you to both capture the bridge vp and win the game in ten turns.
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RocketMan
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RE: Holding the Line Scenario

Post by RocketMan »

Something weird just happened. When I finished the mission, the capture bridge objective changed from "failed" to "done", so I guess I don't know exactly how it is computer by the program.
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Lukas
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RE: Holding the Line Scenario

Post by Lukas »

Ahh there is a bug in the achievement display. It always marks it "failed" after 10 turns.
As I have stated more than once, the capture bridge achievement requires you to both capture the bridge vp and win the game in ten turns.

I wrote the script - I know what it's ment to do. Doesn't always mean that's what it actualy does though [;)]

I'll try to get it fixed in a next update.
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RocketMan
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RE: Holding the Line Scenario

Post by RocketMan »

ORIGINAL: Lukas

Ahh there is a bug in the achievement display. It always marks it "failed" after 10 turns.
As I have stated more than once, the capture bridge achievement requires you to both capture the bridge vp and win the game in ten turns.

I wrote the script - I know what it's ment to do. Doesn't always mean that's what it actualy does though [;)]

I'll try to get it fixed in a next update.

Hey, I have programmed too in my time, which is why I am a Mechanical Engineer and not a Software Engineer. I can always see a broken bolt, but I can't see when an electron isn't flowing or what is happening as software is running.

As I said, not a big deal really. I just thought it was worth pointing out.

And thanks for the enjoyable game!
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