War In Russia v3.3 is now out.

War in Russia is a free update of the old classic, available in our Downloads section.
Post Reply
User avatar
Ross Moorhouse
Posts: 780
Joined: Fri Jan 05, 2001 5:00 pm
Location: Sydney, Australia

War In Russia v3.3 is now out.

Post by Ross Moorhouse »

v3.3 is now on our downloads page for you all.

Here are the changes :
---------------------------------------------------------------------
Aircraft and tank costs can now be set to more than 9 with the editor (and the game will work
with such values)

Corps whose average readiness is less than 5% can no longer move. If average readiness is
less than 20%, the corps can move only one hex. This simulates the gradual immobilization of
unsupplied units (as at stalingrad). To extricate such corps, players should use air supply.

Fixed a bug which prevented divisions from suffering readiness loss when bombarded

Fixed a bug which let players create HQs in enemy territory

Fix: Tons dropped in airfield attack now match the final combat report

Players can now change the type of tanks/TD much more freely in an armor unit (the
light/heavy armor distinction is no longer a restriction). The AI will also replace tanks with new types more realistically.

Units can no longer be rail-transfered to/from a corps located on a damaged rail hex

Axis players can no longer change factory production in Florence

Fixed a bug which caused corps to attack the same hex several times

Fixed a bug which caused tank losses to be null

Finland (and all its men) now surrenders when Helsinki falls

The gain of HQ points by good leaders who make their leadership checks has been increased

The AT value of infantry has been toned down a little

The lethality of air strikes against tanks has been toned down.

A new menu item is available in the UTIL menu: "EQPT CONTROL". This lets players set
computer/human control of the upgrade of equipment in (ground & air) units independently of factory control
(FAC CONTROL).

The effects of blizzard on the axis in the first winter has been changed to make the shattering
of axis units less automatic.


We would like to give Arnaud Bouis and his Team our thanks for their continued commitment to this game and for the hard work they have put into this game. :D
Ross Moorhouse
Image
Project Manager
www.csosimtek.com
Email: rossm@csogroup.org
Rado
Posts: 18
Joined: Fri Nov 23, 2001 10:00 am
Location: Ostrava (Czech Republic)

download WIR 3.3?

Post by Rado »

Does anyone download new WIR 3.3 from downloads page?
I have tryed it for whole day...and it won´t go!!! I am right???
crusher
Posts: 115
Joined: Wed Mar 14, 2001 10:00 am
Location: philippines

Post by crusher »

i did i guess i was lucky
Denniss
Posts: 9159
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Post by Denniss »

WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
Itsjustme0771
Posts: 18
Joined: Wed Jan 22, 2003 12:10 am
Location: Dallas

Post by Itsjustme0771 »

I'd like an opponent for this version. I'll play either side. email me at cbranham@awpk.com
We will either find a way or make one--Hannibal 247-183 B.C.
User avatar
Rasputitsa
Posts: 2902
Joined: Sat Jun 30, 2001 8:00 am
Location: Bedfordshire UK
Contact:

Post by Rasputitsa »

:) Thanks very much to everyone who has worked so hard on this project, this is still the best East Front game
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
RRChef
Posts: 13
Joined: Wed Feb 13, 2002 10:00 am
Location: Witten, Germany

Post by RRChef »

Does anyone know if the Possum V5.0 scenario does work correctly with the new WIR version (3.3)?

Thx in advance

RRChef
"Reality is for people who can't handle science fiction."
RickyB
Posts: 1151
Joined: Wed Jul 26, 2000 8:00 am
Location: Denver, CO USA

Post by RickyB »

I haven't tried it, but it should. The changes all work with the existing versions of scenarios, so it should run fine. He can just make even more excellent changes to it now, like higher equipment costs for some items if he wants to do that.
Rick Bancroft
Semper Fi


Image

davewolf
Posts: 365
Joined: Thu Feb 14, 2002 10:00 am
Location: On world conquest.
Contact:

Post by davewolf »

Can't download it either. :(

If someone would be so kind to mail me the archive, I'd mirror it on my homepage, since it isn't yet available on Arnaud's own website.

Thanks in advance.

:D
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

Lord Acton
davewolf
Posts: 365
Joined: Thu Feb 14, 2002 10:00 am
Location: On world conquest.
Contact:

Post by davewolf »

Got it.

What a fast response!

Thanks a lot to Magnus. You won the first prize. A trip to Stalingrad...

:D
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

Lord Acton
Rado
Posts: 18
Joined: Fri Nov 23, 2001 10:00 am
Location: Ostrava (Czech Republic)

request

Post by Rado »

Email me somebody new wir 3.3, please. I cann´t do that from Matrixgame site. email: radovan.prikryl@sme.cz

Thanks for help.
davewolf
Posts: 365
Joined: Thu Feb 14, 2002 10:00 am
Location: On world conquest.
Contact:

Post by davewolf »

Anyone who has problems getting WIR v3.3 too, can get it from my homepage.

Please change your bookmarks (if you have that certain one). My URL has changed...
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

Lord Acton
Post Reply

Return to “War In Russia: The Matrix Edition”