ORIGINAL: JocMeister
Hope you guys get going again. Very interesting to see if you can avoid AV. Most likely not though. [:D]
I played a test campaign H to H over the summer and into the autumn. Just sporadically and without delving into the minutia of all theatres. The goal was to see if the Allied could come back from a 1:2 deficit (about 20 points short of Japanese AV) during 45. Like a worst case scenario of the Allies.
I didn't pull punches for the KB and friends, but I also didn't use the Japanese air forces fully to strike Allied landings, etc. The idea was that in this way the Japanese avoid the 500-1,000 aiframe loss days (and massive loss of VPs), conserve pilots, and even more importantly don't give the Allies 40 kill aces.
The Japanese did hold pretty well for a while until Allied 4Es got going and the B-29s wiped the industry. But that took some time and well into May the Japanese were still up considerably. After a combined China and Hokkaido invasion the wheels begin to come off.
The fun of it though was to get the Russians involved and see what they can do. I was surprised that the Japanese were able to hold some spots in good terrain due to SL.
So the game "ended" in early December 45 with the Allies getting to 2:1. The Russians wiping Korea and marching on Shanghai. The US with 5k AV in Tokyo and wearing down the defenders.
Nice to use some jets for both sides though! [8D]
Overall, an adjusted "Capt Cruft" defense can cause the Allies trouble.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill