Resolution + movement radius

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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ianc
Posts: 1
Joined: Tue May 09, 2000 8:00 am
Location: San Rafael, CA, USA

Resolution + movement radius

Post by ianc »

Hi Folks,

I DL'ed this monster last nite and it brings back many SP memories. Sniff...

A couple of questions though, if I may:

1) The docs say that the game may be played in 800x600 or 640x480, but don't say how to actually set the resolution. I poked through the preferences screen and the .ini files, but couldn't find anything. Anyone?

2) Even if I have the 'show movement radius' setting on in the prefs, when I select a unit, the radius does not display until I actually move the unit a hex or two.??

Sys => PII400, Diamond Viper V770 w\ 32 MB, 128 MB sys RAM.

Thanks for any info!

ianc
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David Heath
Posts: 2529
Joined: Wed Mar 29, 2000 5:00 pm

Post by David Heath »

Lets see what I can do here

1) The docs say that the game may be played in 800x600 or 640x480, but don't say how to actually set the resolution. I poked through the preferences screen and the .ini files, but couldn't find anything. Anyone?

Well the manual is wrong, the game can only play 800 x 600

2) Even if I have the 'show movement radius' setting on in the prefs, when I select a unit, the radius does not display until I actually move the unit a hex or two.??

Make sure that the command control is off. The command control radius over rides the Movement radius.

Sys => PII400, Diamond Viper V770 w\ 32 MB, 128 MB sys RAM.

Thanks for any info!

ianc



[This message has been edited by Frank Donati (edited 05-10-2000).]
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