Awesome!gigglebottom wrote: Wed May 21, 2025 10:29 pm Incidentally I may have figured out how to remove the hex overlay and I am working on hexless versions of these maps. More info to follow in good time.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Awesome!gigglebottom wrote: Wed May 21, 2025 10:29 pm Incidentally I may have figured out how to remove the hex overlay and I am working on hexless versions of these maps. More info to follow in good time.
Thanks for posting those links. These files are a great help.thek3mu wrote: Thu May 22, 2025 9:14 am @gigglebottom - great job! hope you had a fab time editing the map - soooo many details to take care of, right? thanks a lot!![]()
fyi, if you're bored and have some more time to spend on doing map work,[...] To those asking about a hexless version, I am sorry but it is highly unlikely.
I began this project editing the hex versions of the maps (I only play with hexes),
and it is too onerous to now remove the hex grid in retrospect. [...]
here's a link to some tools used for witpae mapmods, eg. the "witp-ae-GRID+DOT_pattern.zip" :
https://www.mediafire.com/file/qeea81h1 ... 1.zip/file
the rest is is linked from armchair dragoons forum here:
https://armchairdragoons.com/forum/inde ... 4#msg51624
enjoy!
Wow thanks for your efforts!gigglebottom wrote: Tue Jun 03, 2025 4:42 am Hexless versions of all 4 maps now available for download in the respective folders of my dropbox.
Hex versions are named WPEHxx.
Non-hex versions are named WPENxx.
Let me know if you spot any errors.
Enjoy.
If there are any changes or specific requirements for your mods you would like to see on the maps, let me know and I will do my best to include them.John 3rd wrote: Mon Jun 09, 2025 2:27 am That is beautiful work Sir. Am going to use the Extended Map for my Mods. Well Done!
See Platoonist's icon mod at https://forums.matrixgames.com/viewtopi ... 8#p5028708IcemanTactics wrote: Sun Jun 15, 2025 7:29 pm I am having a issue that the dots are extremely tiny on my screen. How do I make them bigger like in your screenshots?
I am sorry for the delay in replying. Real life has interfered with my gaming time....zebrazwo wrote: Sun Aug 03, 2025 10:08 am Excellent! My favorite map mod.
Do you know if this https://drive.google.com/file/d/1UB3sVv ... drive_link is compatible with your mod ?
Edit: Question about stacking limits
Apologies for the delay in replying. Did you solve this?bristolduke wrote: Sun Jun 15, 2025 5:55 pm I am excited about the map, but when I load it I only see the oil graphics. Am I missing a step?
Hi Lance,ajarnlance wrote: Sat Aug 16, 2025 7:04 pm I love your map and it has got me wanting to do my own tinkering. I tried to find layers in the bmp file of the standard map using GIMP but it looks like it's all one layer. You mentioned adding layers in your post. Would you mind telling me how to do that, I would really appreciate it! Thanks, Lance
No problems about using the hybrid map mod from my perspective, however credit should go to the original creators.ajarnlance wrote: Sun Aug 17, 2025 4:51 am Thanks so much for the useful tips!!! I am doing my own mod of the game (it will be able to use modern screen sizes and allow the player to zoom in and out much further, while also tilting the map in 3D). Could I use your wondeful map as the base map for my mod? I would give you credit of course. Best, Lance