Expansion mod

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Alvek
Posts: 232
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: Expansion mod

Post by Alvek »

Retreat1970 wrote: Sat Sep 13, 2025 9:39 am 2.1.0.7b + refreshed

CTD dump attached
[14.09.2025]
Version 2.1.0.8-beta
https://github.com/DW-UX/DistantWorldsE ... 1.0.8-beta
Possible fix for edge case bug on ship leaving fleet
zoommooz11
Posts: 54
Joined: Tue Sep 23, 2014 10:20 am

Re: Expansion mod

Post by zoommooz11 »

Just a quick question, where exactly do I put the two folders, 'new' and 'full'? Do I copy the contents of them into the main install folder, or the folders themselves? Then launch as normal from steam, or use new exe?

Cheers
Alvek
Posts: 232
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: Expansion mod

Post by Alvek »

zoommooz11 wrote: Sun Sep 21, 2025 7:09 am Just a quick question, where exactly do I put the two folders, 'new' and 'full'? Do I copy the contents of them into the main install folder, or the folders themselves? Then launch as normal from steam, or use new exe?

Cheers
Copy content of full folder into game main directory to install. Copy content of new to update to next version if already installed.
You can launch game as usual, no changes here (steam, launcher, exe, etc)
zoommooz11
Posts: 54
Joined: Tue Sep 23, 2014 10:20 am

Re: Expansion mod

Post by zoommooz11 »

ty for speedy reply.
zoommooz11
Posts: 54
Joined: Tue Sep 23, 2014 10:20 am

Re: Expansion mod

Post by zoommooz11 »

Will mods like trek 2.0 work with this, or only DWUR?
Alvek
Posts: 232
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: Expansion mod

Post by Alvek »

zoommooz11 wrote: Sun Sep 21, 2025 7:28 am Will mods like trek 2.0 work with this, or only DWUR?
Any content mod will work, only Bacon mod is not compatible as both mods change exe, but this mod is continuation to that should not be problem
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