AAR-Rommel to the Rescue

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Alexandra
Posts: 514
Joined: Thu Dec 07, 2000 10:00 am
Location: USA

Post by Alexandra »

Originally posted by lnp4668:
I thinks Alexandra's attempt to stay in historical context really affect her capability. In this battle, I have a platoon of 88's so I was able to win. On the 3rd battle, I also got a DV, but it was a close one with all those french tanks.
You may be right. But, IMO, if you don't play historical, as much as you can, you don't learn as much <img src="smile.gif" border="0"> And, you don't see what your historical counterpart had to do, in order to win. I probably should have bought an 88 section, with support points, representing part of Divisional AA <img src="smile.gif" border="0"> . But an Inf Co with 88's integral to it, in 1940's, not something I'd simulate <img src="smile.gif" border="0">

I've always felt too many German players rely too much on the 88, especially in the Early War when it wasn't that common on the field. Now, that's not meant as a criticism, just an observation. I like taking the road less travelled, and working for the wins <img src="smile.gif" border="0">

Alex
"Tonight a dynasty is born." Ricky Proehl, then of the Saint Louis Rams. He was right! Go Pats! Winners of Super Bowls 36, 38 and 39.
lnp4668
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Location: Arlington, TX, USA
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Post by lnp4668 »

I agree with your assessments.
"My friends, remember this, that there are no bad herbs, and no bad men; there are only bad cultivators."

Les Miserables
McGib
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Joined: Mon Jun 26, 2000 8:00 am
Location: Ontario Canada

Post by McGib »

I'm playing the first battle and I've noticed that two of the half-tracks (n0 and n1) I think are armed with a rifle and a hand gun each. Is this on purpose? The other two have a pair of mg's.
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john g
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Joined: Fri Oct 06, 2000 8:00 am
Location: college station, tx usa

Post by john g »

Originally posted by McGib:
I'm playing the first battle and I've noticed that two of the half-tracks (n0 and n1) I think are armed with a rifle and a hand gun each. Is this on purpose? The other two have a pair of mg's.
Wild Bill created the campaign, so I am sure it was done for a reason, probobly the half tracks are standing in for some other vehicle with similar characteristics but no mg's. It's not like those half tracks would really change the balance, there aren't enough soft targets for them.
thanks, John.
Demento
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Joined: Tue Aug 28, 2001 8:00 am
Location: Toronto

Post by Demento »

The second battle was quite frustrating. I lost the hill about two turns before the end of the scenario. (Hint: PzIV on the hill helps *immensly*) All those 37mm rounds bouncing off the Matildas and they just kept coming. I was firing HE at the end of it all, nothing else left. Still they kept coming. There were something like 20 dead Brit vehicles in the field, but they wouldn't stop. And I *had* a single 88!! Sucker ran out of ammo.
Wild Bill
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Location: Smyrna, Ga, 30080

Post by Wild Bill »

Er...mein Kapitan...we have no more ammunition! May we now leave here? <img src="eek.gif" border="0">

Dontcha hate it when that happens. You have carefully preserved the big spider gun and then "no bullets.!" Argh.

Yes, the halftracks have small arms which really belong to the crew. No MG. They are very unhappy about that <img src="biggrin.gif" border="0">

Wild Bill
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Wild Bill Wilder
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