thanks for the reply. So, my Bogues are showing up with no air groups because I have been so successful protecting my early carriers?

As for using the editor, currently I am unable to as my version of Excel is too old (95 or 7.0) to load the .xls file.
I agree that the aircraft ratings are definitely arguable. They are certainly playable.
In a "more perfect" world, I would have liked to have seen the MAN ratings split into Initiative and Agility. Initiative comparisons (heavily modified by aircrew experience) would dictate who would attack first (or at all) while agility would be used to modify the attack. Bombers that win the initiative would get a "free pass" at the target. Also, each aircraft could be rated at three altitude "bands": LO (<10000'), ME, and HI (>20000'). This would have allowed certain elements to come to light, such as the inability of the P39 to intercept the G4M Betty at HI altitude. Separating the firepower into offensive and defensive, which would change the way both the A20 and Beaufighter would have to be played.
I know that this will never happen in PW, I just hope that some additional granularity of aircraft performance like the ideas above make it into WitP or the UV title.
Until then......