Submarine tenders not supplying torpedos?

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gn08979
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Submarine tenders not supplying torpedos?

Post by gn08979 »


I have 2 AS's based at Eniwetok. I base my subs there also. When I bring a sub back for a refill I often find that the torpedos have not been replaced nessesetating a return to Pearl. Do the tenders have to replenish from time to time or do they have to be in a docked replenisment task force?
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Mike Solli
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RE: Submarine tenders not supplying torpedos?

Post by Mike Solli »

According to the manual:

Subs may only reload torpedoes when in the he with a size 8, 9, or 10 port with sufficient supplies or in a hex with an AS ship and a base with sufficient supplies....... ASs must have no fire or float damage and less than 50% system damage, and have op points remaining for the function to be allowed.

I'd check all the criteria to see if you meet it. I suspect you're lacking somewhere.
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Mike Solli
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RE: Submarine tenders not supplying torpedos?

Post by Mike Solli »

The port must be at least size 1 so you're good there.
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KDonovan
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RE: Submarine tenders not supplying torpedos?

Post by KDonovan »

i believe you need at least 20,000 supples
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Terminus
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RE: Submarine tenders not supplying torpedos?

Post by Terminus »

Remember the term "SUFFICIENT SUPPLIES". That's most likely the problem.
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gn08979
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RE: Submarine tenders not supplying torpedos?

Post by gn08979 »

Yup, thats it, no ops points on AS's
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MarcA
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RE: Submarine tenders not supplying torpedos?

Post by MarcA »

ORIGINAL: Terminus

Remember the term "SUFFICIENT SUPPLIES". That's most likely the problem.

I seem to remember the term sufficient supplies means greater than twice the supplies required by the base, i.e. not in the orange. I would have to check this though.
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michaelm75au
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RE: Submarine tenders not supplying torpedos?

Post by michaelm75au »

"Sufficient supply" tends to get overused.
Sometimes it means more than the base needs, other times twice the base needs, and sometimes just more than 20k.
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Charles2222
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RE: Submarine tenders not supplying torpedos?

Post by Charles2222 »

ORIGINAL: gn08979

Yup, thats it, no ops points on AS's
thanks

Yes, obviously the most obscure of the conditions. One thing I will ask though, wouldn't it be true that you would have to re-fuel or re-supply the boat in order to get the ops points back up after a loading onto a sub (such that it wouldn't re-supply torps to more than one sub at a time)? I don't know much about ops points, but it appears to me that ships will lose the majority of their points just sitting in dock doing nothing after one day.
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Charles2222
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RE: Submarine tenders not supplying torpedos?

Post by Charles2222 »

ORIGINAL: michaelm

"Sufficient supply" tends to get overused.
Sometimes it means more than the base needs, other times twice the base needs, and sometimes just more than 20k.

I'm under the impression that anything that needs that large a port without aid of any additional unit, is the ones that require the 20,000 supply. Getting double the base supply requirements would be far too easy.
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tsimmonds
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RE: Submarine tenders not supplying torpedos?

Post by tsimmonds »

Probably does not cost an AS very many op points to replenish one sub. It is probably determined by the number of torps the sub requires. I would guess that one AS could rearm 4-8 subs in a day.

Won't an AS replenish a sub automatically if they begin the turn together and all other conditions are met? If so the discussion is over whether it gets replenished today or tomorrow. For me it is all the same. Everything logistical happens too quickly in the game anyway.
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RE: Submarine tenders not supplying torpedos?

Post by Xargun »

It costs an AS 100 op points to reload torpedoes on a sub - at least that is what I have seen in my games. So theorectically an AS can reload 10 subs per turn.

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michaelm75au
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RE: Submarine tenders not supplying torpedos?

Post by michaelm75au »

I was generalising...The phrase "Sufficient supply" is used often in various parts of the manual when talking about supply needs for things. It could have any of the three conditions listed.
ORIGINAL: Charles_22

ORIGINAL: michaelm

"Sufficient supply" tends to get overused.
Sometimes it means more than the base needs, other times twice the base needs, and sometimes just more than 20k.

I'm under the impression that anything that needs that large a port without aid of any additional unit, is the ones that require the 20,000 supply. Getting double the base supply requirements would be far too easy.
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Monter_Trismegistos
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RE: Submarine tenders not supplying torpedos?

Post by Monter_Trismegistos »

Also, if you are playing older version: i think that AS must be same nationality as submarine to rearm her.
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Charles2222
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RE: Submarine tenders not supplying torpedos?

Post by Charles2222 »

ORIGINAL: michaelm

I was generalising...The phrase "Sufficient supply" is used often in various parts of the manual when talking about supply needs for things. It could have any of the three conditions listed.
ORIGINAL: Charles_22

ORIGINAL: michaelm

"Sufficient supply" tends to get overused.
Sometimes it means more than the base needs, other times twice the base needs, and sometimes just more than 20k.

I'm under the impression that anything that needs that large a port without aid of any additional unit, is the ones that require the 20,000 supply. Getting double the base supply requirements would be far too easy.

Okay, but I think my guess is correct there.
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Charles2222
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RE: Submarine tenders not supplying torpedos?

Post by Charles2222 »

ORIGINAL: Xargun

It costs an AS 100 op points to reload torpedoes on a sub - at least that is what I have seen in my games. So theorectically an AS can reload 10 subs per turn.

Xargun

Perhaps that was a sub with 10 torps missing? The way you say that gives me the impression that it is 100 op points irrespective of how many or few torps the sub has used, since naturally you weren't always re-supplying the same type of sub nor the same amount of torps.
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