Here's what I see when I select the build screen for New York City.

Moderator: Gil R.
ORIGINAL: Shoot Me_I Explode
On page 90 of the manual it says camps do not count toward the number of buildings supported by a mansion yet in game they do. If you dont have the mansion to support the camp then you can not build the camp.
ORIGINAL: Jonathan Palfrey
ORIGINAL: Shoot Me_I Explode
On page 90 of the manual it says camps do not count toward the number of buildings supported by a mansion yet in game they do. If you dont have the mansion to support the camp then you can not build the camp.
Um, this is not the issue. The issue is that we can't build camps in the basic game at all. They're not just greyed out; they're not even on the list.
Without camps, I suppose casualties are never replaced, veteran units gradually diminish to zero, and the only way to get new troops is to build new units. This seems unsatisfactory even in a basic game.
ORIGINAL: JonReb
If you really want camps that bad play on a higher setting. Basic is basic.
ORIGINAL: ericbabe
Yes, there is a problem that camps are mentioned as though they are available in the Basic Rules when they are in fact not available. On the developer forum we've had a lengthy discussion in regard to the best way of addressing this. Currently our favorite solution is to keep camps advanced and to give each side a fixed reinforcement rate every turn (so many 1000's for US and a different number for the CS...) Please let us know what you'd think of this solution...
ORIGINAL: ericbabe
Yes, there is a problem that camps are mentioned as though they are available in the Basic Rules when they are in fact not available. On the developer forum we've had a lengthy discussion in regard to the best way of addressing this. Currently our favorite solution is to keep camps advanced and to give each side a fixed reinforcement rate every turn (so many 1000's for US and a different number for the CS...) Please let us know what you'd think of this solution...
ORIGINAL: Shoot Me_I Explode
On page 90 of the manual it says camps do not count toward the number of buildings supported by a mansion yet in game they do. If you dont have the mansion to support the camp then you can not build the camp.
ORIGINAL: ericbabe
I would like to keep the Basic rules free of camps. I'm trying to keep Basic as simple as possible. We'll add the camp section to a rules errata and add the constant reinforcement rules. Any suggestions for the size of the constant reinforcements?
ORIGINAL: Jonathan Palfrey
Without camps, I suppose casualties are never replaced, veteran units gradually diminish to zero, and the only way to get new troops is to build new units. This seems unsatisfactory even in a basic game.