WPO VS. WITP

War Plan Orange: Dreadnoughts in the Pacific 1922-1930, from the team that brought you War in the Pacific.

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pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

WPO VS. WITP

Post by pad152 »

WPO VS. WITP

A long time WITP player and still new to WPO, the one thing that really stands out is Fog of War, in WPO you have little or no idea where the enemy is and if you don't provide a picket of subs or ships ahead of your task force it may end up with a nasty surprise at it's destination. This makes for a much more interesting game and I think WITP would benifit greatly from an increase in Fog of War.

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general billy
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RE: WPO VS. WITP

Post by general billy »

All I can say, its hard to hide an carrier taskforce in WITP [:o]
Image
WITP Games
Scen 16 as Allied = Lost
Scen 13 as Jap = Won
Scen 15 as Allied = Won
Scen 16 as Jap = NA
WPO Games
Scen 6 as Allied = Won
Scen 6 as Japs = NA
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jwilkerson
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RE: WPO VS. WITP

Post by jwilkerson »

Yup, you see Ocean out there .. and it could be empty (probably is most of the time) or it could have a dozen dreadnoughts, 64 destroyers and an invasion fleet with a full corps aboard and 100 prep points for your island.

And you really don't know which is the case!
[:)]
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pad152
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Joined: Sun Apr 23, 2000 8:00 am

RE: WPO VS. WITP

Post by pad152 »

ORIGINAL: general billy

All I can say, its hard to hide an carrier taskforce in WITP [:o]

It's hard to even hide subs in WITP![:-]
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