Sending Ships for Repairs

War Plan Orange: Dreadnoughts in the Pacific 1922-1930, from the team that brought you War in the Pacific.

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hueglin
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Sending Ships for Repairs

Post by hueglin »

Where is/are the best place(s) to send vessels to be repaired? I am currently playing as the Japanese and sending ships with major damage back to Japanese ports with repair shipyards or to Hong Kong.

Will vessels, including subs, with minor damage be repaired in any port or do they need to be sent to a repair yard as well? Do AD, AS and AR vessels affect repairs?

I'd be interested in any experienced players letting me know how they manage ship repairs.

Thanks in advance for any assistance.
Ian R
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RE: Sending Ships for Repairs

Post by Ian R »

"Where is/are the best place(s) to send vessels to be repaired? I am currently playing as the Japanese and sending ships with major damage back to Japanese ports with repair shipyards or to Hong Kong."

1. Heavily damaged capital ships - ie sys greater than about 11, down to CA and large CL size - home ports with big shgipyards. Small CLs (Tenryu, Danae type ships) DDs and smaller can usually be repaired in smaller ports, as their endurance is much less it takes a lot less repair points to fix them. That means that you can repair them in forward locations if you ship enough supply in.
 
2. It has been suggested elsewhere that if the IJN shuts down all but three yards, and has one great big one for capital ships and two small-medium ones for smaller combatants and transports it reapirs stuff quicker while not sucking up as much HI and resources. Haven't tested it.
 
"Will vessels, including subs, with minor damage be repaired in any port or do they need to be sent to a repair yard as well?
 
3. Yes, as long as the port is big enough to generate sufficient repair points to match the durability of the vessel under repair. Sending a CV to a 1 point atoll to repair is not much good., small -medium size (3-5) ports are OK for small vessels such as DDs.
 
"Do AD, AS and AR vessels affect repairs?""
 
4A. Yes, Yes and Yes. Each AR has the effect at repair time of notionally increasing the size of the port by one, and increasing repair points by a lot as a result, and each AR can assist 4 ships repair - and give 4 ships a chance of getting a second repair cycle in on any one day in a port with excess repair points. There is a long thread on this and the optimum is 4 AR, 1 AD and 1 AS. the AD and the AS can only assist destroyers and subs, but they also reload them with torpedoes in ports otherwise too small so are better nearer the front.
 
4B. Fleet HQs also aid repairs and can do so additionally to ARs.
 
5. Do not put your damaged CVs into ports with lots of damaged transports, SS etc. If you have one damaged capital ship and a lot of repair capacity in a port, plus ARs, your damaged ship can be transformed form 99 sys damage to 0 in 6 weeks.
 
6. There is a ceiling on accumulated repair points indicated in the manual. So there is no point putting a capital ship in a small port and hoping the sys damage will eventually repair, (as opposed to fire and flood damage which will be repaired). If sys damage is so bad that you can't even contemplate  moving it, then try this:
 
a) send a fleet HQ to the port
 
b) send 4 ARs to the port
 
c) send lots of supplies
 
d) send lots of construction engineers - they won't fix the ship but they improve the port so it can.
 
 
"I am Alfred"
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JagdFlanker
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RE: Sending Ships for Repairs

Post by JagdFlanker »

2. It has been suggested elsewhere that if the IJN shuts down all but three yards, and has one great big one for capital ships and two small-medium ones for smaller combatants and transports it reapirs stuff quicker while not sucking up as much HI and resources. Haven't tested it.

there is no HI or resources in WPO so no worries there!
Ian R
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Joined: Tue Aug 01, 2000 8:00 am
Location: Cammeraygal Country

RE: Sending Ships for Repairs

Post by Ian R »

Indeed. that makes it slightly simpler.
 
Unfortunately I was never able to buy WPO as digital river refused to take paypal from Australia. They kept telling me paypal was not available in Australia. I sent them emails and told them it was indeed available, and I was using it on ebay quite often. No matter, they wouldn't believe it. In the end I just gave up.
 
"I am Alfred"
pad152
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RE: Sending Ships for Repairs

Post by pad152 »

Managing ship repairs

1. If the ship has a lot of float damage, get it to the nearest size 3 port or better, wait until the float damage is mostly fixed. Then send the ship with to largest port the with repair yard, AR ships and a HQ will also help.
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hueglin
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RE: Sending Ships for Repairs

Post by hueglin »

Thanks to everyone, especially Ian R for the detailed info. Ian, I am sorry you hear you haven't been able to get WPO yet. I am really enjoying it. I don't own WITP yet as WPO was of more interest to me, with the emphasis on capitals ships rather than air power. Its also slightly less expensive and less complicated (from what I can gather).
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