Get it Here
Quick list of changes
A new map featuring a more pleasing ocean color along with the old WAW style land zones.
Map changes in Africa prevent unrealistic marches thru Africa's center. Same in Australia.
Sea changes by France correct the range between England and Spain(making it 3) and introduce new gameplay.
Using new transport rules. The base valve of a transport is now 15 with an adjacent port giving a 15 point bonus. At 1 sea zone from a port the bonus becomes 10. At 2 or more sea zones from port there is no longer a bonus. In addition to these values, hostile territories which are adjacent to a transport cause a 10 point penaly to transport capacity. New ports have been added to help spread this bonus over more sea zones and several old ones have been slightly moved.
France has factory multiple 1 at start of game now. Added Infantry and Arty to que to speed up deployment, along with a bump in starting population to deploy these new troops. Would also have liked to set US to FM1 at start, but NMRC is not flexible enough to allow me to specify a 39 and 40 comsumption. Instead it's based on factory multiple. Perhaps changes can be made here so in the future this could be introduced.
Germany's NMRC is set to 3 until at war with Russia or FM3.
Russian factory multiple 2 is bumped to 13WR to force some strat moves to Eastern Poland. Helps Germany do a little more damage during Barbarossa.
Using new Abomb win conditions. When Japan's at 5VP's or less, surrender will trigger when A-bomb is dropped on a populated region that turn.
Reduced the WR bump when German subs sink UN transports from 25%/50% to 20%/40%. In my experience it felt to high which really discouraged me from using a strong sub strategy. It does not seem worthwhile for Germany to spend heavily on Subs only to see the US reach factory multiple 2, two or more turns earlier. This extra production more than makes up for the 7 or so more transports you sink. In some extreme cases a heavy sub strategy actually helps the UN greatly. Strange but true. I would rather spend German production on a sure thing like better Inf and Tanks than see it wasted in the Atlantic. Perhaps this reduction in WR bump percentage will help make a strong sub strat worthwhile.
Battle of Britain is now a worthwhile pursuit. Germany and UN now start game with 3 tech points in Fighter range. World standard reduced to 1 to make range 3 more costly and to delay its development until mid to late game.
A new suppression formula is being tried. I got rid of the random divisor and used a fixed divisor of 2. With the higher average results that are now possible, I compensated by upping the damage threshold. It used to be 500% of duru, now it's 1000%. When it used to take 15 or 20 suppression to damage, it's now 30 or 40 depending on dura of unit. From what I seen so far I kind of like it this way. It makes upgrades worthwhile again since the extra die will only be divided by 2.
Heavy and Light fleets now have better AA. A needed change because of the new suppresson formula I'm using.
Added 1 Flak to China and increased their Flak to 6AA. Again changed because of new formula.
French factory multiple maxes out at 2 instead of 3.
New events and some removed.
A. The Italy event now gets a 15% boost to join if Yugo is captured before event triggers. Also this event adds 2 Militia to Tobrok. This was added to give something for a late entry when Italy's insta join fails to trigger when France falls.
B. The Madagascar event will trigger after Japan attacks the UN. It will create 2 Militia and 5 supply. This event was created to reflect Madagascar's willingness to resupply Jap subs, which forced the UN to respond by invading Madagascar to prevent that. Look up "the Battle of Madagascar" or "Operation Ironclad" for more details.
C. The other 2 new ones(Portugal and Spain's)are already familiar to those playing Global Glory. They are similiar to what I did in Franco's Alliance that I had to borrow them. Brian spared me the hard work in writing my own:)
Several starting unit positions have been changed. Of note is new British carrier off India that is meant to be rebased to Eastern Med. Call it the HMS Eagle if you will. French fleet placement in Med meant to prevent UN player metagaming that would not take place if game was started in Spring 40.
Crete has been changed so that it's now considered an op-fire island for the Aegean Sea. Now the Axis have a good reason to take it.
Many more small changes. To many to list for now.
In the new Bay of Biscay(region 375) I noticed the battle popup appears over the units. You can still click on them just to the side where the unit sticks out, or try another zoom size to select unit. I will need to redo these seas anyway to fix that, and also the border error I made in the English Channel.
Here's a pic of the new Africa.
