Editing attributes on units of random scenarios

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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william64
Posts: 28
Joined: Mon Jul 30, 2007 2:12 am

Editing attributes on units of random scenarios

Post by william64 »

Help!! I would love the option of being able to adjust the attributes of some units in edit. A good example would be that I would like to be able to lengthen the artillery range of some of my artillery guns. Do I have to create my own scenarios or am I able to do it with random scenarios using the edit button.

Also if I can do it, how do I do it? Thanks for your help.
mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

RE: Editing attributes on units of random scenarios

Post by mtvaill »

The best way would be to make a copy of the generic.ptmaster masterfile, then in the copy edit the units you wish to change.  When you start a random scenario, use the edited masterfile and your altered units should be available.
Operation Merkur: Germany Invades Crete v1.0 available here
william64
Posts: 28
Joined: Mon Jul 30, 2007 2:12 am

RE: Editing attributes on units of random scenarios

Post by william64 »

Thanks for the help, I appreciate it.
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