Petition For Bases

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
Krasny
Posts: 315
Joined: Wed Jul 02, 2003 10:03 pm

Petition For Bases

Post by Krasny »

Kharkov is totally locked as far as features go at this point, so not in this release. If we continue to get requests for bases as an option though, we'll definitely add it to our development plan.

Regards,

- Erik

Fair enough.

If you would like a bases option to be included, please reply.

I think coins spoil the verisimilitude of the game experience.
User avatar
ravinhood
Posts: 3829
Joined: Thu Oct 23, 2003 4:26 am

RE: Petition For Bases

Post by ravinhood »

/signed ;) We want bases we want bases all your bases are belong to us. ;)
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Petition For Bases

Post by freeboy »

what are bases?
"Tanks forward"
User avatar
ravinhood
Posts: 3829
Joined: Thu Oct 23, 2003 4:26 am

RE: Petition For Bases

Post by ravinhood »

those things at the bottom of minature counters and yah paint them in stuff. Mainly it's to get rid of the unimmersive coins over the tops of the units heads, but, still be able to tell where your unit is when it's in heavy cover. I don't know why they didn't do the terrain like CM or Mad Minutes Manassas games where there's dense forests but the game engine allows you to tone them down or even turn them off.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Petition For Bases

Post by freeboy »

yep, after I posted it I went "oops DAH"
TU
"Tanks forward"
User avatar
Erik Rutins
Posts: 39722
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Petition For Bases

Post by Erik Rutins »

There is a feature that turns on the terrain map, but it doesn't turn all the terrain off, just the ground textures. This can be handy for informational purposes, but it's not pretty. Stridor commented on this earlier. Here's a couple of comparison shots with normal terrain and terrain map on.

As for why we don't have every feature in yet, well what would you put on the wish list if we had? [;)]

Regards,

- Erik

Image
Attachments
KharkovTerrain1.jpg
KharkovTerrain1.jpg (219.84 KiB) Viewed 268 times
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Erik Rutins
Posts: 39722
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Petition For Bases

Post by Erik Rutins »

And here's the terrain map for the same view...


Image
Attachments
KharkovTerrain2.jpg
KharkovTerrain2.jpg (274.75 KiB) Viewed 269 times
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
ravinhood
Posts: 3829
Joined: Thu Oct 23, 2003 4:26 am

RE: Petition For Bases

Post by ravinhood »

You still ain't getting what I want or am driving at with the trees Erik. A feature that "turns them completely off" would be what I'd like to see and you use the T or t key to toggle them on or off or just a little bit. Maybe 3 settings where you get NONE, A Few or ALL of them. ;) Then units can have bases and they can be LIME green like our old army men days in the 60's. ;) We can see where they are, give them movement or fire or whatever orders and then toggle the trees back on again. ;)
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


User avatar
Erik Rutins
Posts: 39722
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Petition For Bases

Post by Erik Rutins »

I do understand, I just figured it might be worth showing the terrain map since it had been previously discussed. Transparent/invisible trees is on the list.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
ravinhood
Posts: 3829
Joined: Thu Oct 23, 2003 4:26 am

RE: Petition For Bases

Post by ravinhood »

Ahhh ok thanks ;) One wish down 100 more to go. ;)
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


User avatar
Stridor
Posts: 1391
Joined: Sat Sep 08, 2007 11:01 am

RE: Petition For Bases

Post by Stridor »

ORIGINAL: ravinhood

Ahhh ok thanks ;) One wish down 100 more to go. ;)

Whoops my mistake I was sure the ins key turned off the trees as well [:-] Faulty memory!
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: Petition For Bases

Post by Mad Russian »

I would use the bases more than coins I think.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Grell
Posts: 1064
Joined: Thu Apr 01, 2004 8:16 pm
Location: Canada

RE: Petition For Bases

Post by Grell »

Yeah bases would be nice.

Regards,

Grell
User avatar
Erik Rutins
Posts: 39722
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Petition For Bases

Post by Erik Rutins »

Ok, consider bases as an option added to the development list for the next release. Thanks for your input, now how do you think the bases should look?
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: Petition For Bases

Post by Mobius »

I definitely can see the verisimilitude of bases. It just like being there. [8|]

Image
Attachments
bases.jpg
bases.jpg (119.99 KiB) Viewed 267 times
All your Tanks are Belong to us!
panzer
jamespcrowley
Posts: 362
Joined: Tue Jun 10, 2003 12:58 am
Location: Chichester UK

RE: Petition For Bases

Post by jamespcrowley »

I think the coins work extremely well when you are viewing the map from higher elevations; you get a clear picture of the overall situation very quickly.
 
However, as your viewpoint drops lower, the coins become ever more obtrusive until, at ground level and just above they become a nuisance, blocking the view.
 
It would be good if the coins could gradually fade as the viewpoint gets lower, diminishing completely by ground level. At that point, maybe, they could be automatically replaced with coloured bases. The bases would need to be toggleable, on or off.
 
Getting the colour balance right with the bases could be quite tricky. The current red of the coins would be effective for the Russians but the German gray would be very hard to see. Overall, I never had a problem with the colours used in CM for bases.
Cheers

Jim
User avatar
ravinhood
Posts: 3829
Joined: Thu Oct 23, 2003 4:26 am

RE: Petition For Bases

Post by ravinhood »

ORIGINAL: Erik Rutins

Ok, consider bases as an option added to the development list for the next release. Thanks for your input, now how do you think the bases should look?

I think a nice red or something that highly contrasts the ground terrain would be best. I don't need the realism of the base blending in with the terrain to have fun an enjoy the game, but, if these bases could be more solid and perhaps like 1/8" off the terrain like a minature base would be we'd all be able to tell where our units are with the contrast and perhaps some surrounding aura on the bases. Being able to turn the terrain off like trees, bushes, etc the things that would hide the units would be a great option as well. I don't know why, but, the bases would be less noticeable than these floating coins. I just can't get used to these floating coins. Maybe after I get the game and play it a bit.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


User avatar
Prince of Eckmühl
Posts: 2459
Joined: Sun Jun 25, 2006 4:37 pm
Location: Texas

RE: Petition For Bases

Post by Prince of Eckmühl »

I have no problem with bases at all, so long as they're done in such a way as to blend in with the other terrain, AS IS ROUTINELY DONE WITH MILITARY MINIATURES.

As depicted in Mobius' post above, however, they are, IMO, out-and-out ugly. They also make the rest of the artwork appear undesirable and amateurish. Very bad idea.

PoE (aka ivanmoe)
Government is the opiate of the masses.
jamespcrowley
Posts: 362
Joined: Tue Jun 10, 2003 12:58 am
Location: Chichester UK

RE: Petition For Bases

Post by jamespcrowley »

ORIGINAL: Prince of Eckmühl

I have no problem with bases at all, so long as they're done in such a way as to blend in with the other terrain, AS IS ROUTINELY DONE WITH MILITARY MINIATURES.

As depicted in Mobius' post above, however, they are, IMO, out-and-out ugly. They also make the rest of the artwork appear undesirable and amateurish. Very bad idea.

PoE (aka ivanmoe)


I play with miniatures and the "blended" bases do work well but only because you are physically close to them.

I'm not at all sure that it would work with a PC, especially when viewed from higher elevations, which would defeat the object of having them in the first place.
Cheers

Jim
User avatar
Prince of Eckmühl
Posts: 2459
Joined: Sun Jun 25, 2006 4:37 pm
Location: Texas

RE: Petition For Bases

Post by Prince of Eckmühl »

ORIGINAL: James Crowley

I play with miniatures and the "blended" bases do work well but only because you are physically close to them.

I'm not at all sure that it would work with a PC, especially when viewed from higher elevations, which would defeat the object of having them in the first place.

Jim,

I understand what you're saying completely. And I suspect that's why the developer went with overhead icons, instead of terrain-matching bases.

Surely, you can't fault them for not using that gosh-awful, day-glow stuff like in some other games, can you? After all, it's not 1998, and gaming graphics have come a considerable way.

Someone correct me, if I'm wrong, but can't the art on the icons themselves be redone, with stuff like insignia, and so on?

PoE (aka ivanmoe)
Government is the opiate of the masses.
Post Reply

Return to “Panzer Command: Kharkov”