Boronx and me have played several GPW games so far, which in my opinion is an excellent scenario. We added some more changes to the game, making it more epic and more of a challenge.
Basically the initial force setup stays the same to the GPW Szenario apart from:
- Many more VPs over the map, every turn you are awarded one PP for VP under your control. Initial situation 85:130 Axis:Soviets.
- Edited Combat efficiency: SS 125%, Soviet Guards 100%, Germans 100%, Finns 95%, Russia 90% and Axis Minor 80%
- To make up for this, the soviets have increased production capacities all over the SU.
- Siberia 42 and Siberia 43 productions joins the Sowjetunion much alike Russia 41.
- A land connection to Finnland over Norway.
- Germans have fighter, bomber, heavy inf and staff 2.
- Soviets have Inf and Tanks level 2.
- The initial deployment and OOB are nearly the same as the vanilla GPW.
- Supply Centers are conquerable, Production is not!
- The biggest one: The Axis first turn only sees 400% combat efficiency, after that there is no bonus. Makes for more realistic defense of Kiev, Riga and Minsk and a much more interesting game right off the bat. There is NO movement bonus even in the first turn.
Our houserule, no roads by engineers, only bridges. As else I will get nightmares as Boron builds 6 streets next to each other.(He did that in our first GPW game.)
For a bit of a better overview over our initial situation here is a production screenie and I provide the raw data:
Axis Factories: 24k (12 factories)
Axis Recruits: 10k (5 recruit centers)
Axis M Fact.: 6k
Axis M Recr.: 8k
SS: 8k
Finns: 4k
Overall Axis:
Production: 60k
Supply: 33k
Soviet Fact.: 52k (26 factories)
Soviet Recr.: 58k (29 factories)
Overall Sov:
Production: 110k
Supply: 48k
This may seem like a big advantage but in contrast to the vanilla GPW more production is vulnerable to the invader. About 40k are in reach if the Axis player manages to gain the ground he did historically in 41 equalizing their production if not for the Sibirian production going online in 42 and 43.
I try to update frequently, Boron will hopefully post some comments 3-4 turns after I made my turns. Initial turn coming up soon. Here is an overview over the map.
I put information on production sites in it and the bigger the writing of the city, the more VPs it hosts, giving many more cities strategic value.
