scenarios?

Star Sentinel Tactics is a turn-based tactical game that puts you in command of a squad of elite United Alliance marines - the Star Sentinels - as they battle to stop a race of bloodthirsty reptilians launching a devastating attack on our Galaxy! Along the way you'll have to use sharp thinking and effective tactics as you encounter giant mechs, rotting zombies, mutants and a host of other foes - all intent on your destruction!
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Sgt.Fury25
Posts: 141
Joined: Fri Jan 11, 2008 4:13 pm

scenarios?

Post by Sgt.Fury25 »

Hi,will there be more scenario support?Thanks
PhilSST
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RE: scenarios?

Post by PhilSST »

That's the plan, for sure. How much time I can actually spend developing new content depends on how much I'm earning from the game, and it's obviously too early to have any idea of that yet. I would only be interested in developing additional content so long as it was available for free, and content creation is easily the most time consuming and expensive part of developing a game like this. I hope to have some idea of how extensive this additional content might be come Christmas.

When people have spent more time with the game and perhaps even finished all the missions, I'd be interested in hearing what sort of content they would be interested in. While I could certainly continue on with the characters and events from the main SST campaign - and indeed I have plotted what comes next - I could also go off and do some standalone content which doesn't really relate to the main mission. I could go off to another corner of the galaxy and create some new characters, or I could focus a spinoff campaign from a particular mission or character to expand on that.
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