I don't know of a single gamer that has thought it's ever been modeled correctly in a wargame yet.
We've had some pretty detailed discussions about other subjects, so I thought since PCO is wrapping up we might be able to find something about PC4 to discuss.
The bocage and what it will take to model it CORRECTLY seems like a natural subject to bring you all in on.
So, what do YOU think? What will it take to have an accurate representation of the bocage?
Good Hunting.
MR

The formidable barriers presented by the hedgerows and the military characteristics of the Bocage seem to have taken First Army by complete surprise. Despite Allied planners' awareness of the nature of the Bocage, American commanders had done little to prepare their units for fighting among the hedgerows. Preoccupied with the myriad problems of the D-Day landings, American leaders had failed to see the battlefield in depth and had paid little attention to the potential problems of hedgerow combat. As early as 8 June, General Bradley called the Bocage the "damndest country I've seen." General Collins of VII Corps was equally surprised by the nature of the hedgerow terrain and told General Bradley on 9 June that the Bocage was as bad as anything he had encountered on Guadalcanal. Brigadier General James M. Gavin, the assistant division commander of the 82d Airborne, best summarized the surprise of the senior American leadership: "Although there had been some talk in the U.K. before D-Day about the hedgerows, none of us had really appreciated how difficult they would turn out to be."