Episode 1:
Distant Worlds Shadows ~ Preview Ep1~ Planetary Raiders
Hope you enjoy it.


I'm not sure what he's doing - when he right clicks on the enemy ships (with his fleet selected), his ships attack - so is the "capture" mission only available for use on civilian ships, or is it selected through the context list?ORIGINAL: Erik Rutins
There are quite a few independent freighters around Braugele. If you can capture a few of those, you should be able to expand your smuggling operation nicely.
The default action for right-clicking is to attack but if I push Control and right-click I get a menu. I believe that the default planetary action for pirates will be to raid rather than attack though.ORIGINAL: Kayoz
I'm not sure what he's doing - when he right clicks on the enemy ships (with his fleet selected), his ships attack - so is the "capture" mission only available for use on civilian ships, or is it selected through the context list?

ORIGINAL: Bingeling
You can always retrofit a ship you own. Some have some protection in their design against AI retrofits (think of the aliens).
Your constructors can repair ships anywhere. It has "always" been that way.
As Bingeling said, you can still use Contructor ships to repair in space and you can give ships a retrofit order if you wish.ORIGINAL: Mansen
Couple of quick questions :
Lets say you board a group of enemy ships as a pirate...
- Can you do deep space repairs to them in a decent fashion or will you have to drag them back slowly?
- Can you retrofit ships of another empire to one of your designs once they make it back? Like add boarding pods for even more boarding action?
How does the smuggling feature work? Do you get one off contracts from planets in need of certain resources? Can you make continuous deals with one to supply them with resources indefinitely? Will this improve their relationship with you? (Especially if you're subjugating them by force)
Thanks Eric. I'm downloading it now. I've got six episodes recorded using the other version so episode 7 will be with this release.ORIGINAL: Erik Rutins
Hi Das,
FYI the new preview build is now available.
Regards,
- Erik
I think in hind-sight I should have stuck with many of the defaults.ORIGINAL: Bingeling
I think you made the game harder by reducing independents. They are probably food for pirates.
Also, why hunt all those caslon sources, when your base is one? They posted smuggling for polymer, and I think the planet very next to theirs was a polymer source. I would think getting control of the somewhat rare and important strategics would be top priority. To sell them to various needy parts.
A protection agreement would also be good income. Those are hard to get when you have not found an empire yet, though.
Sublight uses thrusters, not hyperdrive. That is, unless they've radically altered the tech tree, that is.ORIGINAL: Webbco
I think I've noticed something new - I'm sure I saw one of your heavily damaged ships (after the battle with the resupply ship) begin to move despite its hyperdrive taken out...does that happen now? Before, a ship would need its hyperdrive even to travel at sublight speed.