New Scenarios

Post new mods and scenarios here.

Moderator: Vic

Post Reply
User avatar
stuarts
Posts: 7
Joined: Mon Sep 09, 2013 7:18 am

New Scenarios

Post by stuarts »

Looking at the lack of user made scenearios here would I be right in thinking the editor is difficult to master ? I really like the look of the game and the area it covers ( I don't have it yet ). Being able to make linked scenarios looks very interesting...
PH
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: New Scenarios

Post by lion_of_judah »

one would think there would be several scenario's for this game!
User avatar
joeyeti
Posts: 329
Joined: Tue Feb 28, 2012 8:45 am

RE: New Scenarios

Post by joeyeti »

That is my thought also... But indeed, just starting to read the Editor manual I can imagine many many people get scared away from it.

Yes, it is truly unintuitive in its ways (or at least its UI is) and seems like only the author and a handful of enthusiasts understand it :)
But maybe once you delve in and do some trial and error testing you can get the hang of it (slowly).

And, I read somewhere that the scripting of events/cards etc. is the hard thing in there, so much so that a dedicated scripting person and a dedicated map/oob editing person would function best side by side to speed things up.

My one thought always was - the only thing one would need to do is check the 10 or so GG: War in the East scenarios out and "port" them over to DCCB - and many players would be set! Then, if this is successful, one can advance to Don to the Danube expansion and port its scenarios over... And again, many many hours of play would be available...
Joe
Post Reply

Return to “Mods and Scenarios”