How do I edit the initial heading of ships/subs?

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JCR
Posts: 160
Joined: Mon Nov 04, 2013 12:40 pm

How do I edit the initial heading of ships/subs?

Post by JCR »

Land units have a "facing" button, but sofar I haven't figured out how to edit the initial direction of naval units and planes.
How do I do that?
e2204588
Posts: 111
Joined: Fri Jul 12, 2013 12:46 pm

RE: How do I edit the initial heading of ships/subs?

Post by e2204588 »

I think it is not implemented yet.
thewood1
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RE: How do I edit the initial heading of ships/subs?

Post by thewood1 »

I thought there was a hot key to set orientation in the editor. Not sure what it is.
Tomcat84
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RE: How do I edit the initial heading of ships/subs?

Post by Tomcat84 »

Dont think there is. I just place them, give them a course and run the sim till they are set the way i want.
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thewood1
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RE: How do I edit the initial heading of ships/subs?

Post by thewood1 »

I have looked in the manual and can't find it. I thought it was O or R. I'll keep looking.
thewood1
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RE: How do I edit the initial heading of ships/subs?

Post by thewood1 »

Page 93 in the manual...

Unit Orientation: Found in the left click on unit drop down menu.
Select this function to set unit bearing. This should always be done
for radars or weapons systems that
have limited arcs.
JCR
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RE: How do I edit the initial heading of ships/subs?

Post by JCR »

That only works with land units, I think
thewood1
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RE: How do I edit the initial heading of ships/subs?

Post by thewood1 »

I think you are right. I just went in and played around with it. The manual should be more specific becuase reading it doesn't leave that impression.
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Gunner98
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RE: How do I edit the initial heading of ships/subs?

Post by Gunner98 »

The only way I have found to do it is to set up the units speed and plotted course - let the game run a few min so they can orient themselves. Then Save the Scenario and reset the scenario start time. Important to do this early.

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