Possible Compliment to Command?

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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sfbaytf
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Possible Compliment to Command?

Post by sfbaytf »

I'm new here and don't know if this has been asked before, but could Point of Attack be the answer to the ground combat part of Command?

http://www.hpssims.com/pages/products/poa2/poa2b.html
rvseydlitz
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RE: Possible Compliment to Command?

Post by rvseydlitz »

POA2 has a lot of good points, but very many problems as well, not the least of which is that it seems near to impossible to get any feedback from the developer, who has been trying to fix the engine for several-perhaps 5- years, during which he has managed to release 2 partial patches. It is quite a shame really because it has the potential to be for land combat what CMANO is for naval and air... a simulation with no equal.
mikmykWS
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RE: Possible Compliment to Command?

Post by mikmykWS »

We'd like to add land combat at some point but it could be sometime off.

Mike
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hellfish6
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RE: Possible Compliment to Command?

Post by hellfish6 »

I've been interested in POA2 for years, but I never heard anything good about it. Someone did a writeup on it in the SimHQ forums lately, and it kinda confirmed my worries about it.

I'm gonna wait for Command: Joint Warfare.
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76mm
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RE: Possible Compliment to Command?

Post by 76mm »

I made the mistake of buying the WWII version of POA2--Tigers Unleashed. It was unplayable upon release and then the developer basically disappeared. Supposedly he had some personal issues, dunno, because he never appeared in the forum. I'll think two or three times before buying another game from HPS.
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OnFire
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RE: Possible Compliment to Command?

Post by OnFire »

ORIGINAL: mikmyk

We'd like to add land combat at some point but it could be sometime off.

Mike

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22sec
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RE: Possible Compliment to Command?

Post by 22sec »

I'm kind of partial to Armored Brigade. AB is currently freeware, with lots of modability, and sound , fun gameplay.

www.armoredbrigade.com
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stefanoc
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RE: Possible Compliment to Command?

Post by stefanoc »

hello! I can suggest as a complement to the ground combat "battle command" http://www.historicalsoftware.com, has different feature: A great support from the developer, is fully editable (realistic maps, units, scenarios) and does not have all the problems which, unfortunately, is plagued poa2 of which even I desperately wait new patch !!
After poa2 I looked for a replacement and found it in battle command, of which has many similar features!
Bipman
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RE: Possible Compliment to Command?

Post by Bipman »

Hi

I have POA2 and Tigers unleashed and I know the author is working on it all the time so is still in the process of being polished off. I second Stefanoc too as the support and realism from Historical Software for Battle Command is fantastic. Highly realistic and many options too.
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hellfish6
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RE: Possible Compliment to Command?

Post by hellfish6 »

ORIGINAL: stefanoc

hello! I can suggest as a complement to the ground combat "battle command" http://www.historicalsoftware.com, has different feature: A great support from the developer, is fully editable (realistic maps, units, scenarios) and does not have all the problems which, unfortunately, is plagued poa2 of which even I desperately wait new patch !!
After poa2 I looked for a replacement and found it in battle command, of which has many similar features!

Looks interesting for sure. I'll wait for the AI to get done, though.
marcpennington
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RE: Possible Compliment to Command?

Post by marcpennington »

I checked out Battle Command based on this thread, and gotta say it does seem like an extremely impressive product. For those who are hesitant on the missing AI issue, it's coming soon, and there are many scenarios already in place (such as the Normandy ones), where it is possible to play against the computer as the German side are on the defensive in static positions.

But it does have a fantastic look and feel to it, and a flexibility to it that reminds me a lot of Command Air Naval.
jarraya
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RE: Possible Compliment to Command?

Post by jarraya »

Anyone know what ever became of Tacops?
Pergite!
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RE: Possible Compliment to Command?

Post by Pergite! »

ORIGINAL: jarraya

Anyone know what ever became of Tacops?

Tacops, became Tacops.

It was the 1994 Strategy Game of the Year apparently, and is still for sale. Last updated 2008.

http://www.battlefront.com/index.php?op ... Itemid=163

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hellfish6
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RE: Possible Compliment to Command?

Post by hellfish6 »

I was a huge fan of TacOps. I still don't think there's anything like it, but it's also pretty old. I haven't played it this century.
thewood1
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RE: Possible Compliment to Command?

Post by thewood1 »

POA2...nice try. But they so cocked it up trying to fix it. I wouldn't bother.
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BradOrbital
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RE: Possible Compliment to Command?

Post by BradOrbital »

Still do TacOps every now and then.
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hellfish6
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RE: Possible Compliment to Command?

Post by hellfish6 »

TacOps does/did have a lot of things going for it that Command might be able to get a little inspiration from - having 20(+?) players in multiplayer, with a game master, and the ability to alter the fog of war and affiliation of each of them (i.e. commander of 1st battalion didn't have God's eye view of his buddy's 2nd battalion - only what his own units saw of them). It was a lot of fun playing with 5-6 other people, each commanding roughly a battation, against one or two OPFOR players on some of the bigger maps.

Dang. I'm starting to feel kinda nostalgic. Might have to buy it.
Bipman
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RE: Possible Compliment to Command?

Post by Bipman »

This is the same sort of thing that can be done with Battle Command, multiple players, observers but on a 3d map. There's also things like BC Radio Net included which allows voice communication on different 'channels' so groups can contact each other without others being able to hear. Once the AI is done it will I think be pretty unbeatable.

SPG
stefanoc
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RE: Possible Compliment to Command?

Post by stefanoc »

ORIGINAL: hellfish6

TacOps does/did have a lot of things going for it that Command might be able to get a little inspiration from - having 20(+?) players in multiplayer, with a game master, and the ability to alter the fog of war and affiliation of each of them (i.e. commander of 1st battalion didn't have God's eye view of his buddy's 2nd battalion - only what his own units saw of them). It was a lot of fun playing with 5-6 other people, each commanding roughly a battation, against one or two OPFOR players on some of the bigger maps.

Dang. I'm starting to feel kinda nostalgic. Might have to buy it.

If you love tacops you love Battle Command, this is for sure! [:)]
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ultradave
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RE: Possible Compliment to Command?

Post by ultradave »

Isn't HPS the company that used to sell Aide de Camp for playing/converting board games to computer? There were pre made electronic modules for many games available. If you were good at it you could make your own. You still had to own the game for the rules and tables, but it replaced the board and counters.
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